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Searched
refs:clean_up
(Results
1 - 25
of
27
) sorted by relevancy
1
2
/src/external/lgpl3/mpfr/dist/tests/
thyperbolic.c
49
goto
clean_up
;
59
goto
clean_up
;
69
goto
clean_up
;
79
goto
clean_up
;
89
goto
clean_up
;
99
goto
clean_up
;
102
clean_up
:
138
goto
clean_up
;
148
goto
clean_up
;
158
goto
clean_up
;
[
all
...]
/src/external/gpl3/gdb.old/dist/gdb/
thread-fsm.h
59
breakpoints) should be done in the
clean_up
method. */
67
virtual void
clean_up
(struct thread_info *thread)
function in struct:thread_fsm
infcmd.c
807
void
clean_up
(struct thread_info *thread) override;
813
allocated here is undone in the FSM's
clean_up
method. */
875
thr->thread_fsm ()->
clean_up
(thr);
905
/* Implementation of the '
clean_up
' FSM method for stepping commands. */
908
step_command_fsm::
clean_up
(struct thread_info *thread)
1303
void
clean_up
(struct thread_info *thread) override;
1319
/* Implementation of the '
clean_up
' FSM method for the until (with no
function in class:until_next_fsm
1323
until_next_fsm::
clean_up
(struct thread_info *thread)
1582
void
clean_up
(struct thread_info *thread) override;
1634
/* Implementation of the '
clean_up
' FSM method for the finis
906
step_command_fsm::
clean_up
(struct thread_info *thread)
function in class:step_command_fsm
1633
finish_command_fsm::
clean_up
(struct thread_info *thread)
function in class:finish_command_fsm
[
all
...]
infcall.c
1601
Doing it in this order ensures that if the call to
clean_up
1608
finalizing->
clean_up
(call_thread.get ());
1630
finalizing->
clean_up
(call_thread.get ());
thread.c
169
fsm->
clean_up
(thr);
infrun.c
4464
/* The first
clean_up
call below assumes the event thread is the current
4471
ecs->event_thread->thread_fsm ()->
clean_up
(ecs->event_thread);
4488
thr->thread_fsm ()->
clean_up
(thr);
/src/external/gpl3/gdb/dist/gdb/
thread-fsm.h
59
breakpoints) should be done in the
clean_up
method. */
67
virtual void
clean_up
(struct thread_info *thread)
function in struct:thread_fsm
infcmd.c
804
void
clean_up
(struct thread_info *thread) override;
810
allocated here is undone in the FSM's
clean_up
method. */
872
thr->thread_fsm ()->
clean_up
(thr);
902
/* Implementation of the '
clean_up
' FSM method for stepping commands. */
905
step_command_fsm::
clean_up
(struct thread_info *thread)
1300
void
clean_up
(struct thread_info *thread) override;
1316
/* Implementation of the '
clean_up
' FSM method for the until (with no
function in class:until_next_fsm
1320
until_next_fsm::
clean_up
(struct thread_info *thread)
1579
void
clean_up
(struct thread_info *thread) override;
1631
/* Implementation of the '
clean_up
' FSM method for the finis
903
step_command_fsm::
clean_up
(struct thread_info *thread)
function in class:step_command_fsm
1630
finish_command_fsm::
clean_up
(struct thread_info *thread)
function in class:finish_command_fsm
[
all
...]
infcall.c
1613
Doing it in this order ensures that if the call to
clean_up
1620
finalizing->
clean_up
(call_thread.get ());
1642
finalizing->
clean_up
(call_thread.get ());
thread.c
169
fsm->
clean_up
(thr);
infrun.c
4474
/* The first
clean_up
call below assumes the event thread is the current
4481
ecs->event_thread->thread_fsm ()->
clean_up
(ecs->event_thread);
4498
thr->thread_fsm ()->
clean_up
(thr);
/src/games/rogue/
init.c
102
clean_up
("Hey! Who are you?");
121
clean_up
("must be played on at least 80 x 24 screen");
198
clean_up
(const char *estr)
function
234
clean_up
(byebye_string);
257
clean_up
("");
348
clean_up
("out of memory");
363
clean_up
("out of memory");
save.c
169
clean_up
("");
185
clean_up
("cannot open file");
188
clean_up
("file has link");
199
clean_up
("you're not the original player");
210
clean_up
("sorry, saved game is not in the same file");
245
clean_up
("extra characters in file");
252
clean_up
("sorry, file has been touched");
255
clean_up
("cannot delete file");
363
clean_up
("read_string: corrupt game file");
386
clean_up
("fread() failed, don't know why")
[
all
...]
score.c
200
clean_up
(byebye_string);
453
clean_up
("");
673
clean_up
("sorry, score file is out of order");
throw.c
213
clean_up
("flop_weapon: weapon landed outside of dungeon");
move.c
115
clean_up
("one_move_rogue: door to nowhere");
rogue.h
469
void
clean_up
(const char *) __dead;
object.c
642
clean_up
("alloc_object: save failed");
room.c
458
clean_up
("dr_course: monster not in room");
monster.c
736
clean_up
("aim_monster: monster not in room");
/src/external/bsd/ntp/dist/ntpd/
refclock_jupiter.c
230
goto
clean_up
;
234
goto
clean_up
;
239
clean_up
:
/src/external/gpl2/groff/dist/contrib/groffer/
groffer2.sh
710
#
clean_up
()
714
clean_up
()
function
1208
#
clean_up
()
1885
clean_up
;
3757
trap '
clean_up
' 0 2>${_NULL_DEV} || :;
4147
# call
clean_up
() on shell termination.
5515
clean_up
;
5585
clean_up
;
5589
clean_up
;
/src/sys/netinet/
sctp_output.c
9542
goto
clean_up
;
9546
goto
clean_up
;
9578
goto
clean_up
;
9591
clean_up
:
/src/external/gpl3/gcc/dist/gcc/fortran/
simplify.cc
4680
goto
clean_up
;
4710
clean_up
:
/src/external/gpl3/gcc.old/dist/gcc/fortran/
simplify.cc
4625
goto
clean_up
;
4655
clean_up
:
Completed in 105 milliseconds
1
2
Indexes created Sat Jun 06 00:24:59 UTC 2026