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    Searched refs:clean_up (Results 1 - 25 of 27) sorted by relevancy

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  /src/external/lgpl3/mpfr/dist/tests/
thyperbolic.c 49 goto clean_up;
59 goto clean_up;
69 goto clean_up;
79 goto clean_up;
89 goto clean_up;
99 goto clean_up;
102 clean_up:
138 goto clean_up;
148 goto clean_up;
158 goto clean_up;
    [all...]
  /src/external/gpl3/gdb.old/dist/gdb/
thread-fsm.h 59 breakpoints) should be done in the clean_up method. */
67 virtual void clean_up (struct thread_info *thread) function in struct:thread_fsm
infcmd.c 807 void clean_up (struct thread_info *thread) override;
813 allocated here is undone in the FSM's clean_up method. */
875 thr->thread_fsm ()->clean_up (thr);
905 /* Implementation of the 'clean_up' FSM method for stepping commands. */
908 step_command_fsm::clean_up (struct thread_info *thread)
1303 void clean_up (struct thread_info *thread) override;
1319 /* Implementation of the 'clean_up' FSM method for the until (with no function in class:until_next_fsm
1323 until_next_fsm::clean_up (struct thread_info *thread)
1582 void clean_up (struct thread_info *thread) override;
1634 /* Implementation of the 'clean_up' FSM method for the finis
906 step_command_fsm::clean_up (struct thread_info *thread) function in class:step_command_fsm
1633 finish_command_fsm::clean_up (struct thread_info *thread) function in class:finish_command_fsm
    [all...]
infcall.c 1601 Doing it in this order ensures that if the call to clean_up
1608 finalizing->clean_up (call_thread.get ());
1630 finalizing->clean_up (call_thread.get ());
thread.c 169 fsm->clean_up (thr);
infrun.c 4464 /* The first clean_up call below assumes the event thread is the current
4471 ecs->event_thread->thread_fsm ()->clean_up (ecs->event_thread);
4488 thr->thread_fsm ()->clean_up (thr);
  /src/external/gpl3/gdb/dist/gdb/
thread-fsm.h 59 breakpoints) should be done in the clean_up method. */
67 virtual void clean_up (struct thread_info *thread) function in struct:thread_fsm
infcmd.c 804 void clean_up (struct thread_info *thread) override;
810 allocated here is undone in the FSM's clean_up method. */
872 thr->thread_fsm ()->clean_up (thr);
902 /* Implementation of the 'clean_up' FSM method for stepping commands. */
905 step_command_fsm::clean_up (struct thread_info *thread)
1300 void clean_up (struct thread_info *thread) override;
1316 /* Implementation of the 'clean_up' FSM method for the until (with no function in class:until_next_fsm
1320 until_next_fsm::clean_up (struct thread_info *thread)
1579 void clean_up (struct thread_info *thread) override;
1631 /* Implementation of the 'clean_up' FSM method for the finis
903 step_command_fsm::clean_up (struct thread_info *thread) function in class:step_command_fsm
1630 finish_command_fsm::clean_up (struct thread_info *thread) function in class:finish_command_fsm
    [all...]
infcall.c 1613 Doing it in this order ensures that if the call to clean_up
1620 finalizing->clean_up (call_thread.get ());
1642 finalizing->clean_up (call_thread.get ());
thread.c 169 fsm->clean_up (thr);
infrun.c 4474 /* The first clean_up call below assumes the event thread is the current
4481 ecs->event_thread->thread_fsm ()->clean_up (ecs->event_thread);
4498 thr->thread_fsm ()->clean_up (thr);
  /src/games/rogue/
init.c 102 clean_up("Hey! Who are you?");
121 clean_up("must be played on at least 80 x 24 screen");
198 clean_up(const char *estr) function
234 clean_up(byebye_string);
257 clean_up("");
348 clean_up("out of memory");
363 clean_up("out of memory");
save.c 169 clean_up("");
185 clean_up("cannot open file");
188 clean_up("file has link");
199 clean_up("you're not the original player");
210 clean_up("sorry, saved game is not in the same file");
245 clean_up("extra characters in file");
252 clean_up("sorry, file has been touched");
255 clean_up("cannot delete file");
363 clean_up("read_string: corrupt game file");
386 clean_up("fread() failed, don't know why")
    [all...]
score.c 200 clean_up(byebye_string);
453 clean_up("");
673 clean_up("sorry, score file is out of order");
throw.c 213 clean_up("flop_weapon: weapon landed outside of dungeon");
move.c 115 clean_up("one_move_rogue: door to nowhere");
rogue.h 469 void clean_up(const char *) __dead;
object.c 642 clean_up("alloc_object: save failed");
room.c 458 clean_up("dr_course: monster not in room");
monster.c 736 clean_up("aim_monster: monster not in room");
  /src/external/bsd/ntp/dist/ntpd/
refclock_jupiter.c 230 goto clean_up;
234 goto clean_up;
239 clean_up:
  /src/external/gpl2/groff/dist/contrib/groffer/
groffer2.sh 710 # clean_up ()
714 clean_up() function
1208 # clean_up ()
1885 clean_up;
3757 trap 'clean_up' 0 2>${_NULL_DEV} || :;
4147 # call clean_up() on shell termination.
5515 clean_up;
5585 clean_up;
5589 clean_up;
  /src/sys/netinet/
sctp_output.c 9542 goto clean_up;
9546 goto clean_up;
9578 goto clean_up;
9591 clean_up:
  /src/external/gpl3/gcc/dist/gcc/fortran/
simplify.cc 4680 goto clean_up;
4710 clean_up:
  /src/external/gpl3/gcc.old/dist/gcc/fortran/
simplify.cc 4625 goto clean_up;
4655 clean_up:

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