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Searched
refs:confused
(Results
1 - 8
of
8
) sorted by relevancy
/src/games/hack/
hack.read.c
80
boolean
confused
= (Confusion != 0);
local
94
if (
confused
)
95
pline("Being
confused
, you mispronounce the magic words ... ");
110
if (
confused
) {
129
if (
confused
) {
156
if (
confused
) {
171
if (
confused
)
179
if (
confused
)
187
if (
confused
)
195
if (
confused
)
[
all
...]
/src/games/rogue/
use.c
60
short
confused
= 0;
variable
158
"you feel
confused
"));
354
if (
confused
&& extra) {
356
} else if (
confused
) {
357
confused
= (
confused
/ 2) + 1;
604
confused
+= get_rand(12, 22);
610
confused
= 0;
611
messagef(1, "you feel less %s now", (halluc ? "trippy" : "
confused
"));
move.c
80
if (
confused
) {
177
return((
confused
? STOPPED_ON_SOMETHING : MOVED));
248
if (
confused
) {
471
if (
confused
) {
472
if (!(--
confused
)) {
save.c
153
r_write(fp, &
confused
, sizeof(
confused
));
233
r_read(fp, &
confused
, sizeof(
confused
));
rogue.h
236
short hit_enchant; /* how many moves is
confused
*/
365
#define
CONFUSED
01000L
686
extern short
confused
;
/src/usr.bin/make/unit-tests/
opt-debug-var.mk
20
# less often as it can be visually
confused
with the shell construct for
/src/usr.bin/make/
test-variants.mk
104
# When optimizing for small code size, GCC gets
confused
by the initialization
/src/sys/arch/m68k/060sp/dist/
isp.s
3234
# else the BUSCR register control gets
confused
. #
3851
# else the BUSCR register control gets
confused
. #
Completed in 21 milliseconds
Indexes created Sat Feb 21 16:20:20 UTC 2026