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  /src/games/phantasia/
misc.c 165 double cost; /* cost of purchase */ local in function:tradingpost
166 double blessingcost; /* cost of blessing */
182 /* set up cost of blessing */
191 cost = blessingcost;
193 cost = Menu[loop].cost;
194 printw("(%d) %-12s: %6.0f\n", loop + 1, Menu[loop].item, cost);
232 Menu[0].cost, floor(Player.p_gold / Menu[0].cost));
    [all...]
phantstruct.h 129 double cost; /* cost of item */ member in struct:menuitem
  /src/games/trek/
computer.c 79 ** warpcost -- Gives you the cost in time and units to move for
117 int cost; local in function:computer
228 cost = pow(0.90, dist) * 98.0 + 0.5;
230 cost);
233 case 6: /* warp cost (time/energy) */
240 cost = (dist + 0.05) * warpfact * warpfact * warpfact;
242 printf("Warp %.2f distance %.2f cost %.2f "
244 warpfact, dist, time, cost, cost + cost);
    [all...]
  /src/sys/arch/mvme68k/stand/sboot/
oc_cksum.s 59 | bad alignment adds ~10% to the per-call cost. Since, by the nature
61 | always longword aligned, there is no benefit to this added cost
72 | loop branch cost and unroll-16 doesn't. But the tests also showed
84 | The cost of calling this routine was typically 10% of the per-
85 | kilobyte cost. E.g., checksumming zero bytes on a 3/60 cost 9us
86 | and each additional byte cost 125ns. With the high fixed cost,
  /src/games/monop/
morg.c 144 price = board[propnum].cost/2;
207 price = board[propnum].cost/2;
210 printf("That cost you $%d\n",price);
print.c 107 printf(" - %-8.8s %3d", pp->mon_desc->name, sqp->cost);
113 sqp->cost);
monop.h 77 int cost; /* cost */ member in struct:sqr_st
prop.c 221 worth += op->sqr->cost;
execute.c 176 printf("That would cost $%d\n", sqp->cost);
179 cur_p->money -= sqp->cost;
  /src/sys/arch/m68k/m68k/
oc_cksum.s 55 | bad alignment adds ~10% to the per-call cost. Since, by the nature
57 | always longword aligned, there is no benefit to this added cost
68 | loop branch cost and unroll-16 doesn't. But the tests also showed
80 | The cost of calling this routine was typically 10% of the per-
81 | kilobyte cost. E.g., checksumming zero bytes on a 3/60 cost 9us
82 | and each additional byte cost 125ns. With the high fixed cost,
  /src/usr.bin/make/unit-tests/
directive-elif.mk 11 # deciding this would cost time.
  /src/libexec/lfs_cleanerd/
lfs_cleanerd.c 746 int64_t age, benefit, cost; local in function:calc_cb
784 * The non-degenerate case. Use Rosenblum's cost-benefit algorithm.
787 * and weigh that against the cost (bytes read plus bytes written).
800 cost = lfs_sb_getssize(fs) + t->nbytes;
801 t->priority = (256 * benefit * age) / cost;
850 * Comparator for sort_segments: cost-benefit equation.
1024 * a hidden cleaning cost, since we are unaware of it until we
1025 * have already read the segments. Return the total cost, and fill
1026 * in *ifc with the part of that cost due to rewriting the Ifile.
1110 /* Compute cost-benefit coefficient *
    [all...]
  /src/sys/kern/
kern_entropy.c 41 * floor, at the cost of sometimes having to do cryptography.
837 * negligible performance cost.
1608 unsigned cost = MIN(len, ENTROPY_CAPACITY)*NBBY; local in function:entropy_extract
1612 bitsneeded += MIN(MINENTROPYBITS - bitsneeded, cost);
1613 samplesneeded += MIN(MINSAMPLES - samplesneeded, cost);
  /src/tests/usr.bin/printf/
printf.sh 1353 expect ad %.1s%x%b%c%x all 13 '\cars' cost 12
  /src/tools/compat/
configure 4417 has little cost and some practical benefit (sr 110532). */
4540 has little cost and some practical benefit (sr 110532). */
4608 has little cost and some practical benefit (sr 110532). */
7297 has little cost and some practical benefit (sr 110532). */
7347 has little cost and some practical benefit (sr 110532). */
7416 has little cost and some practical benefit (sr 110532). */
  /src/sys/arch/m68k/060sp/dist/
fplsp.s 6838 # cost to much than the flag is worth in practical uses. #
fpsp.s 6944 # cost to much than the flag is worth in practical uses. #
  /src/sys/external/isc/libsodium/dist/m4/
libtool.m4 5635 # does not break anything, and helps significantly (at the cost of a little

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