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    Searched refs:halluc (Results 1 - 5 of 5) sorted by relevancy

  /src/games/rogue/
use.c 58 short halluc = 0; variable in typeref:typename:short
125 if (halluc) {
139 halluc += get_rand(500, 800);
157 messagef(0, (halluc ? "what a trippy feeling" :
268 messagef(0, (!halluc) ?
359 if (halluc && extra) {
361 } else if (halluc) {
362 halluc = (halluc / 2) + 1;
513 halluc = 0
    [all...]
save.c 151 r_write(fp, &halluc, sizeof(halluc));
231 r_read(fp, &halluc, sizeof(halluc));
move.c 459 if (halluc) {
460 if (!(--halluc)) {
rogue.h 692 extern short halluc;
monster.c 607 if (halluc) {

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