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  /src/games/rogue/
use.c 62 short haste_self = 0; variable in typeref:typename:short
166 case HASTE_SELF:
168 haste_self += get_rand(11, 21);
169 if (!(haste_self % 2)) {
170 haste_self++;
save.c 155 r_write(fp, &haste_self, sizeof(haste_self));
235 r_read(fp, &haste_self, sizeof(haste_self));
move.c 487 if (haste_self) {
488 if (!(--haste_self)) {
rogue.h 121 #define HASTE_SELF 12
693 extern short haste_self;
monster.c 195 if (haste_self % 2) {

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