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    Searched refs:hitp (Results 1 - 8 of 8) sorted by relevancy

  /src/games/larn/
savelev.c 29 phitp = hitp[0];
32 pcel->hitp = *phitp++;
58 phitp = hitp[0];
61 *phitp++ = pcel->hitp;
movem.c 320 if ((hitp[cc][dd] = hitp[aa][bb]) < 0)
321 hitp[cc][dd] = 1;
339 if (monster[tmp].hitpoints > hitp[cc][dd])
340 hitp[cc][dd]++;
344 if ((hitp[cc][dd] -= rnd(10) + level) <= 0) {
352 if ((hitp[cc][dd] -= rnd(6)) <= 0) {
monster.c 164 hitp[x][y] = monster[mon].hitpoints;
450 hitp[i][j] = monster[GNOMEKING].hitpoints;
456 hitp[i][j] = monster[DEMONPRINCE].hitpoints;
594 save[sc++].arg = hitp[i][j];
622 hitp[i][j] = save[sc].arg;
891 hitp[x][y] = monster[GNOMEKING].hitpoints;
1106 hitp[x][y] = monster[m].hitpoints;
1156 if (hitp[x][y] < 25) {
1198 if (hitp[x][y] > monster[monst].hitpoints)
1199 hitp[x][y] = monster[monst].hitpoints
    [all...]
data.c 120 short hitp[MAXX][MAXY]; /* monster hp on level */ variable in typeref:typename:short[][]
header.h 59 short hitp; /* monster's hit points */ member in struct:cel
360 extern short diroffx[], diroffy[], hitflag, hit2flag, hit3flag, hitp[MAXX][MAXY];
create.c 161 hitp[i][j] = monster[z].hitpoints;
298 hitp[j][i] = marg;
561 hitp[x][y] = monster[what].hitpoints;
object.c 1014 hitp[j][i] = monster[mitem[j][i]].hitpoints;
  /src/sys/net/
route.c 2178 int clone, int *hitp)
2200 if (hitp != NULL)
2201 *hitp = 1;
2204 if (hitp != NULL)
2205 *hitp = 0;

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