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Searched
refs:id_scrolls
(Results
1 - 7
of
7
) sorted by relevancy
/src/games/rogue/
inventory.c
447
size_t maxlen = sizeof(
id_scrolls
[0].title);
451
(void)strlcpy(
id_scrolls
[i].title, "'", maxlen);
455
(void)strlcat(
id_scrolls
[i].title, syllables[s],
459
n = strlen(
id_scrolls
[i].title);
460
id_scrolls
[i].title[n-1] = 0;
462
(void)strlcat(
id_scrolls
[i].title, "' ", maxlen);
732
return(
id_scrolls
);
use.c
248
id_scrolls
[obj->which_kind].id_status = IDENTIFIED;
289
if (
id_scrolls
[obj->which_kind].id_status != CALLED) {
290
id_scrolls
[obj->which_kind].id_status = IDENTIFIED;
pack.c
128
if (
id_scrolls
[SCARE_MONSTER].id_status == UNIDENTIFIED) {
129
id_scrolls
[SCARE_MONSTER].id_status = IDENTIFIED;
score.c
587
val =
id_scrolls
[wc].value * obj->quantity;
611
id_scrolls
[i].id_status = IDENTIFIED;
save.c
142
rw_id(
id_scrolls
, fp, SCROLS, 1);
222
rw_id(
id_scrolls
, fp, SCROLS, 0);
rogue.h
345
extern struct id
id_scrolls
[];
object.c
100
struct id
id_scrolls
[SCROLS] = {
variable in typeref:struct:id[]
Completed in 166 milliseconds
Indexes created Thu Oct 23 22:10:10 GMT 2025