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Searched
refs:id_wands
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/rogue/
inventory.c
689
(void)strlcpy(
id_wands
[i].title, wand_materials[j],
690
sizeof(
id_wands
[i].title));
736
return(
id_wands
);
score.c
584
val =
id_wands
[wc].value * (obj->class + 1);
620
id_wands
[i].id_status = IDENTIFIED;
save.c
143
rw_id(
id_wands
, fp, WANDS, 1);
223
rw_id(
id_wands
, fp, WANDS, 0);
rogue.h
347
extern struct id
id_wands
[];
object.c
137
struct id
id_wands
[WANDS] = {
variable in typeref:struct:id[]
Completed in 56 milliseconds
Indexes created Tue Oct 21 12:09:54 GMT 2025