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    Searched refs:id_wands (Results 1 - 5 of 5) sorted by relevancy

  /src/games/rogue/
inventory.c 689 (void)strlcpy(id_wands[i].title, wand_materials[j],
690 sizeof(id_wands[i].title));
736 return(id_wands);
score.c 584 val = id_wands[wc].value * (obj->class + 1);
620 id_wands[i].id_status = IDENTIFIED;
save.c 143 rw_id(id_wands, fp, WANDS, 1);
223 rw_id(id_wands, fp, WANDS, 0);
rogue.h 347 extern struct id id_wands[];
object.c 137 struct id id_wands[WANDS] = { variable in typeref:struct:id[]

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