HomeSort by: relevance | last modified time | path
    Searched refs:is_direction (Results 1 - 6 of 6) sorted by relevancy

  /src/games/rogue/
move.c 83 (void)is_direction(dirch, &d);
325 while (!is_direction(ch = rgetchar(), &d)) {
339 is_direction(short c, short *d) function in typeref:typename:boolean
throw.c 71 while (!is_direction(dir = rgetchar(), &d)) {
trap.c 194 while (!is_direction(dir = rgetchar(), &d)) {
hit.c 342 while (!is_direction(ch = rgetchar(), &d)) {
zap.c 74 while (!is_direction(dir = rgetchar(), &d)) {
rogue.h 525 boolean is_direction(short, short *);

Completed in 14 milliseconds