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  /src/games/trek/
score.c 79 s = t = Param.klingpwr / 4 * (u = Game.killk);
85 r = Game.killk / r;
90 r /= Game.killk + 1;
ram.c 68 killk(ix, iy);
capture.c 110 killk(k->x, k->y);
destruct.c 113 killk(Etc.klingon[i].x, Etc.klingon[i].y);
117 /* if we didn't kill the last Klingon (detected by killk), */
kill.c 62 killk(int ix, int iy) function
74 Game.killk += 1;
trek.h 245 int killk; /* number of klingons killed */ member in struct:Game_struct
440 void killk(int, int );
nova.c 98 killk(i, j);
snova.c 140 Game.killk += dx;
torped.c 182 killk(ix, iy);
phaser.c 344 killk(k->x, k->y);
setup.c 219 Game.killk = Game.kills = Game.killb = 0;

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