| /src/games/hack/ |
| hack.mkmaze.c | 106 if ((mtmp = makemon(&hell_hound, zx, zy)) != NULL) 108 if ((mtmp = makemon(PM_WIZARD, zx + 1, zy)) != NULL) { 142 (void) makemon(PM_MINOTAUR, mm.x, mm.y); 145 (void) makemon((struct permonst *) 0, mm.x, mm.y);
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| hack.search.c | 100 (void) makemon(PM_PIERCER, zx, zy); 164 (void) makemon(PM_PIERCER, x, y);
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| hack.wizard.c | 218 (void) makemon((struct permonst *) 0, u.ux, u.uy); 276 if ((mtmp2 = makemon(PM_WIZARD, mtmp->mx, mtmp->my)) != NULL) {
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| hack.mkshop.c | 187 if (!(shk = makemon(PM_SHK, sx, sy))) 212 (mtmp = makemon(PM_MIMIC, sx, sy))) { 255 mon = makemon( 320 (void) makemon(PM_EEL, sx, sy);
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| hack.makemon.c | 1 /* $NetBSD: hack.makemon.c,v 1.9 2009/08/12 07:28:40 dholland Exp $ */ 66 __RCSID("$NetBSD: hack.makemon.c,v 1.9 2009/08/12 07:28:40 dholland Exp $"); 83 makemon(const struct permonst *ptr, int x, int y) function 116 panic("makemon?"); 177 (void) makemon(ptr, mm.x, mm.y); 274 return (makemon(ptr, x, y));
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| hack.bones.c | 112 if (!(mtmp = makemon(PM_GHOST, u.ux, u.uy)))
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| Makefile | 12 hack.lev.c hack.main.c hack.makemon.c hack.mhitu.c hack.mklev.c \
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| extern.h | 214 /* hack.makemon.c */ 215 struct monst *makemon(const struct permonst *, int, int);
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| hack.main.c | 378 (void) makemon((struct permonst *) 0, 0, 0);
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| hack.potion.c | 455 if (!(mtmp = makemon(PM_GHOST, u.ux, u.uy))) {
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| hack.trap.c | 134 if (makemon(PM_PIERCER, u.ux, u.uy)) {
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| hack.unix.c | 350 * effect. Thus, makemon() is superfluous. This might become otherwise, 424 if (md = makemon(&pm_mail_daemon, u.ux, u.uy)) /* always succeeds */
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| hack.vault.c | 223 if (!(guard = makemon(&pm_guard, x, y)))
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| hack.dog.c | 88 struct monst *mtmp = makemon(&li_dog, u.ux, u.uy);
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| hack.read.c | 222 (void) makemon(confused ? PM_ACID_BLOB :
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| hack.mklev.c | 170 makemon((struct permonst *) 0, somex(), somey()); 828 if ((mtmp = makemon(PM_MIMIC, mx, my)) != NULL) {
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| hack.zap.c | 244 (void) makemon((struct permonst *) 0, u.ux, u.uy);
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