/src/games/hangman/ |
prdata.c | 65 mvprintw(NUMBERY, NUMBERX + sizeof "Word #: ", "%d", Wordnum); 66 mvprintw(AVGY, AVGX + sizeof "Current Average: ", "%.3f", 68 mvprintw(AVGY + 1, AVGX + sizeof "Overall Average: ", "%.3f", Average);
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getguess.c | 64 mvprintw(MESGY, MESGX, "Already guessed '%c'", 72 mvprintw(MESGY, MESGX,
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/src/games/phantasia/ |
gamesupport.c | 83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name); 110 mvprintw(1, 40, "O:Poison %0.3f\n", playerp->p_poison); 111 mvprintw(2, 40, "P:Gold %.0f\n", playerp->p_gold); 112 mvprintw(3, 40, "Q:Gem %.0f\n", playerp->p_gems); 113 mvprintw(4, 40, "R:Sin %0.3f\n", playerp->p_sin); 115 mvprintw(5, 40, "S:X-coord %.0f\n", playerp->p_x); 116 mvprintw(6, 40, "T:Y-coord %.0f\n", playerp->p_y); 122 mvprintw(7, 40, "U:Age %ld\n", playerp->p_age); 123 mvprintw(8, 40, "V:Degenerated %d\n", playerp->p_degenerated); 125 mvprintw(9, 40, "W:Type %d (%s)\n" [all...] |
fight.c | 66 mvprintw(4, 0, "You've encountered %s, Bane of the Council and Valar.\n", 84 mvprintw(6, 0, "You are being attacked by %s, EXP: %.0f (Size: %.0f)\n", 88 mvprintw(1, 26, "%20.0f", Player.p_energy + Shield); /* overprint energy */ 96 mvprintw(7, 0, "You just overpowered %s!", Enemyname); 288 mvprintw(Lines++, 0, "%s is still after you!", Enemyname); 308 mvprintw(Lines++, 0, 327 mvprintw(Lines++, 0, "%s accepted!", Enemyname); 336 mvprintw(Lines++, 0, "You blew it, %s.", Player.p_name); 385 mvprintw(Lines++, 0, 394 mvprintw(Lines++, 0, "Your holy water killed it!") [all...] |
misc.c | 197 mvprintw(5, 0, "L:Leave P:Purchase S:Sell Gems ? "); 203 mvprintw(1, 0, "Gold: %9.0f Gems: %9.0f Level: %6.0f Charms: %6d\n", 381 mvprintw(15, 0, "A gem is worth %.0f gp. How many do you want to sell (%.0f max) ? ", 421 mvprintw(0, 0, "%s%s\n", Player.p_name, descrlocation(&Player, FALSE)); 422 mvprintw(1, 0, "Level :%7.0f Energy :%9.0f(%9.0f) Mana :%9.0f Users:%3d\n", 425 mvprintw(2, 0, "Quick :%3.0f(%3.0f) Strength:%9.0f(%9.0f) Gold :%9.0f %s\n", 439 mvprintw(8, 0, "Type: %s\n", descrtype(&Player, FALSE)); 441 mvprintw(10, 0, "Experience: %9.0f", Player.p_experience); 442 mvprintw(11, 0, "Brains : %9.0f", Player.p_brains); 443 mvprintw(12, 0, "Magic Lvl : %9.0f", Player.p_magiclvl) [all...] |
interplayer.c | 108 mvprintw(6, 0, "You have encountered %s Level: %.0f\n", Enemyname, Other.p_level); 121 mvprintw(5, 0, "%s is not responding.\n", Enemyname); 156 mvprintw(1, 26, "%20.0f", Shield); /* overprint energy */ 200 mvprintw(Lines++, 0, "%s ran away!", Enemyname); 205 mvprintw(Lines++, 0, "%s tried to run away.", Enemyname); 210 mvprintw(Lines++, 0, "%s tried to luckout!", Enemyname); 215 mvprintw(Lines++, 0, "%s hit you %.0f times!", Enemyname, dtemp); 249 mvprintw(Lines++, 0, "You killed %s!", Enemyname); 312 mvprintw(Lines++, 0, "You hit %s %.0f times!", Enemyname, dtemp); 325 mvprintw(Lines++, 0, "%s is still after you!", Enemyname) [all...] |
io.c | 240 YELL: mvprintw(oldy + 1, 0, "Please choose one of : [%s]\n", choices);
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main.c | 380 mvprintw(12, 14, 383 mvprintw(13, 14, 411 mvprintw(18, 0, 775 mvprintw(10, 0, "What was your character's name ? "); 863 mvprintw(4, 0, "You've found %.0f gold pieces, want them ? ", temp);
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/src/usr.bin/systat/ |
vmstat.c | 315 mvprintw(STATROW, STATCOL + 4, "users Load"); 317 mvprintw(GENSTATROW, GENSTATCOL, " Csw Traps SysCal Intr Soft Fault"); 319 mvprintw(GRAPHROW, GRAPHCOL, 321 mvprintw(PROCSROW, PROCSCOL, "Proc:r d s"); 322 mvprintw(GRAPHROW + 1, GRAPHCOL, 325 mvprintw(PAGEROW, PAGECOL + 8, "PAGING SWAPPING "); 326 mvprintw(PAGEROW + 1, PAGECOL, " in out in out "); 327 mvprintw(PAGEROW + 2, PAGECOL, " ops "); 328 mvprintw(PAGEROW + 3, PAGECOL, "pages "); 342 mvprintw(MEMROW + 0, MEMCOL, "Anon %% zero ") [all...] |
ifstat.c | 126 #define CLEAR_COLUMN(y, x) mvprintw((y), (x), "%20s", EMPTY_COLUMN); 131 mvprintw(r, (c), "%10.3f %cp%s ", \ 137 mvprintw(r, (c), "%10.3f %s%s ", \ 147 mvprintw((r), (c), "%12.3f %cp ", \ 152 mvprintw((r), (c), "%12.3f %s ", \ 169 mvprintw(p->if_ypos, 0, "%s", p->if_name); \ 170 mvprintw(p->if_ypos, col2-3, "%s", (const char *)"in"); \ 171 mvprintw(p->if_ypos+1, col2-3, "%s", (const char *)"out"); \ 206 mvprintw(TOPLINE, 0, "%s", TOPLABEL);
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syscall.c | 166 mvprintw(row, col, "%*s", width, buf); 249 mvprintw(l, c, FMT, "STATS", "counts"); 253 mvprintw(l, c, FMT, "TIMES", "times"); 267 mvprintw(l, c, "%17.17s", name); 269 mvprintw(l, c, "syscall #%d ", i);
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main.c | 271 mvprintw(21, 25, "CPU usage on %s", hostname); 415 mvprintw(2, 10, "systat: nlist: can't find following symbols:"); 419 mvprintw(2 + ++n, 10, "%s", name_list[i].n_name); 444 mvprintw(2, 10, "The alternate system clock has died!"); 445 mvprintw(3, 10, "Reverting to ``pigs'' display.");
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globalcmds.c | 147 mvprintw(CMDLINE, 0, "%4.1f %4.1f %4.1f",
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/src/games/sail/ |
lo_main.c | 80 mvprintw(5, 10, "%s: %s", _PATH_LOGFILE, strerror(errno)); 87 mvprintw(5, 10, "Nobody has sailed yet."); 94 mvprintw(5, 10, "%s: %s", _PATH_LOGFILE, strerror(errno)); 110 mvprintw(line, 0, 117 mvprintw(line+1, 0, "%d people have played. Press any key.", npeople);
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/src/games/colorbars/ |
colorbars.c | 102 mvprintw(line, xoffs + xpos, " "); 108 mvprintw(line + labeloffsety, xoffs, "%c", 114 mvprintw(LINES - 1, 0, "ANSI Color chart - Press any key to exit: ");
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/src/games/mille/ |
print.c | 91 mvprintw(6, COMP_STRT + CARD_STRT, "%2ld", (long)(Topcard - Deck)); 114 mvprintw(y, x, C_fmt, C_name[c]); 131 mvprintw(2, x, Score_fmt, pp->safescore); 136 mvprintw(4, x, Score_fmt, pp->coupscore); 172 mvprintw(y, x, Score_fmt, s);
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end.c | 111 mvprintw(3, x, "%3d", count); 121 mvprintw(4, x - 1, "%3d", count);
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comp.c | 377 mvprintw(i + 6, 2, "%3d %-14s", *value, 399 mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
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/src/share/examples/rump/ums_draw/ |
ms.c | 87 mvprintw(0, 0, "button %d pressed", wev->value);
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/src/games/rogue/ |
message.c | 256 mvprintw(row, 7, "%-2d", cur_level); 265 mvprintw(row, 16, "%-6ld", rogue.gold); 277 mvprintw(row, 27, "%-8s", buf); 289 mvprintw(row, 41, "%-6s", buf); 298 mvprintw(row, 53, "%-2d", get_armor_class(rogue.armor)); 312 mvprintw(row, 61, "%-11s", buf);
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score.c | 441 mvprintw(i+10, 0, "%2d %6ld %s: %s", 545 mvprintw(row++, 0, "%5d %s", val, buf);
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/src/games/gomoku/ |
bdisp.c | 108 mvprintw(scr_y(row), 0, "%2d", row); 109 mvprintw(scr_y(row), scr_x(BSZ) + 2, "%d", row); 147 mvprintw(BSZ + 2, x, "BLACK/%.*s (*) vs. WHITE/%.*s (O)", 362 mvprintw(BSZ + 3, 6, "(%c %d) ", letters[x], y);
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/src/lib/libcurses/ |
printw.c | 84 * mvprintw, mvwprintw -- 85 * Implement the mvprintw commands. Due to the variable number of 89 mvprintw(int y, int x, const char *fmt,...) function in typeref:typename:int
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/src/games/cribbage/ |
crib.c | 211 mvprintw(SCORE_Y + 1, SCORE_X + 28, "Games: %3d", pgames); 212 mvprintw(SCORE_Y + 7, SCORE_X + 28, "Games: %3d", cgames);
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/src/usr.bin/aiomixer/ |
draw.c | 53 mvprintw(0, 0, "Select a mixer device:\n"); 130 mvprintw(i, 0, "\n");
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