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  /src/games/hangman/
prdata.c 65 mvprintw(NUMBERY, NUMBERX + sizeof "Word #: ", "%d", Wordnum);
66 mvprintw(AVGY, AVGX + sizeof "Current Average: ", "%.3f",
68 mvprintw(AVGY + 1, AVGX + sizeof "Overall Average: ", "%.3f", Average);
getguess.c 64 mvprintw(MESGY, MESGX, "Already guessed '%c'",
72 mvprintw(MESGY, MESGX,
  /src/games/phantasia/
gamesupport.c 83 mvprintw(0, 0, "A:Name %s\n", playerp->p_name);
110 mvprintw(1, 40, "O:Poison %0.3f\n", playerp->p_poison);
111 mvprintw(2, 40, "P:Gold %.0f\n", playerp->p_gold);
112 mvprintw(3, 40, "Q:Gem %.0f\n", playerp->p_gems);
113 mvprintw(4, 40, "R:Sin %0.3f\n", playerp->p_sin);
115 mvprintw(5, 40, "S:X-coord %.0f\n", playerp->p_x);
116 mvprintw(6, 40, "T:Y-coord %.0f\n", playerp->p_y);
122 mvprintw(7, 40, "U:Age %ld\n", playerp->p_age);
123 mvprintw(8, 40, "V:Degenerated %d\n", playerp->p_degenerated);
125 mvprintw(9, 40, "W:Type %d (%s)\n"
    [all...]
fight.c 66 mvprintw(4, 0, "You've encountered %s, Bane of the Council and Valar.\n",
84 mvprintw(6, 0, "You are being attacked by %s, EXP: %.0f (Size: %.0f)\n",
88 mvprintw(1, 26, "%20.0f", Player.p_energy + Shield); /* overprint energy */
96 mvprintw(7, 0, "You just overpowered %s!", Enemyname);
288 mvprintw(Lines++, 0, "%s is still after you!", Enemyname);
308 mvprintw(Lines++, 0,
327 mvprintw(Lines++, 0, "%s accepted!", Enemyname);
336 mvprintw(Lines++, 0, "You blew it, %s.", Player.p_name);
385 mvprintw(Lines++, 0,
394 mvprintw(Lines++, 0, "Your holy water killed it!")
    [all...]
misc.c 197 mvprintw(5, 0, "L:Leave P:Purchase S:Sell Gems ? ");
203 mvprintw(1, 0, "Gold: %9.0f Gems: %9.0f Level: %6.0f Charms: %6d\n",
381 mvprintw(15, 0, "A gem is worth %.0f gp. How many do you want to sell (%.0f max) ? ",
421 mvprintw(0, 0, "%s%s\n", Player.p_name, descrlocation(&Player, FALSE));
422 mvprintw(1, 0, "Level :%7.0f Energy :%9.0f(%9.0f) Mana :%9.0f Users:%3d\n",
425 mvprintw(2, 0, "Quick :%3.0f(%3.0f) Strength:%9.0f(%9.0f) Gold :%9.0f %s\n",
439 mvprintw(8, 0, "Type: %s\n", descrtype(&Player, FALSE));
441 mvprintw(10, 0, "Experience: %9.0f", Player.p_experience);
442 mvprintw(11, 0, "Brains : %9.0f", Player.p_brains);
443 mvprintw(12, 0, "Magic Lvl : %9.0f", Player.p_magiclvl)
    [all...]
interplayer.c 108 mvprintw(6, 0, "You have encountered %s Level: %.0f\n", Enemyname, Other.p_level);
121 mvprintw(5, 0, "%s is not responding.\n", Enemyname);
156 mvprintw(1, 26, "%20.0f", Shield); /* overprint energy */
200 mvprintw(Lines++, 0, "%s ran away!", Enemyname);
205 mvprintw(Lines++, 0, "%s tried to run away.", Enemyname);
210 mvprintw(Lines++, 0, "%s tried to luckout!", Enemyname);
215 mvprintw(Lines++, 0, "%s hit you %.0f times!", Enemyname, dtemp);
249 mvprintw(Lines++, 0, "You killed %s!", Enemyname);
312 mvprintw(Lines++, 0, "You hit %s %.0f times!", Enemyname, dtemp);
325 mvprintw(Lines++, 0, "%s is still after you!", Enemyname)
    [all...]
io.c 240 YELL: mvprintw(oldy + 1, 0, "Please choose one of : [%s]\n", choices);
main.c 380 mvprintw(12, 14,
383 mvprintw(13, 14,
411 mvprintw(18, 0,
775 mvprintw(10, 0, "What was your character's name ? ");
863 mvprintw(4, 0, "You've found %.0f gold pieces, want them ? ", temp);
  /src/usr.bin/systat/
vmstat.c 315 mvprintw(STATROW, STATCOL + 4, "users Load");
317 mvprintw(GENSTATROW, GENSTATCOL, " Csw Traps SysCal Intr Soft Fault");
319 mvprintw(GRAPHROW, GRAPHCOL,
321 mvprintw(PROCSROW, PROCSCOL, "Proc:r d s");
322 mvprintw(GRAPHROW + 1, GRAPHCOL,
325 mvprintw(PAGEROW, PAGECOL + 8, "PAGING SWAPPING ");
326 mvprintw(PAGEROW + 1, PAGECOL, " in out in out ");
327 mvprintw(PAGEROW + 2, PAGECOL, " ops ");
328 mvprintw(PAGEROW + 3, PAGECOL, "pages ");
342 mvprintw(MEMROW + 0, MEMCOL, "Anon %% zero ")
    [all...]
ifstat.c 126 #define CLEAR_COLUMN(y, x) mvprintw((y), (x), "%20s", EMPTY_COLUMN);
131 mvprintw(r, (c), "%10.3f %cp%s ", \
137 mvprintw(r, (c), "%10.3f %s%s ", \
147 mvprintw((r), (c), "%12.3f %cp ", \
152 mvprintw((r), (c), "%12.3f %s ", \
169 mvprintw(p->if_ypos, 0, "%s", p->if_name); \
170 mvprintw(p->if_ypos, col2-3, "%s", (const char *)"in"); \
171 mvprintw(p->if_ypos+1, col2-3, "%s", (const char *)"out"); \
206 mvprintw(TOPLINE, 0, "%s", TOPLABEL);
syscall.c 166 mvprintw(row, col, "%*s", width, buf);
249 mvprintw(l, c, FMT, "STATS", "counts");
253 mvprintw(l, c, FMT, "TIMES", "times");
267 mvprintw(l, c, "%17.17s", name);
269 mvprintw(l, c, "syscall #%d ", i);
main.c 271 mvprintw(21, 25, "CPU usage on %s", hostname);
415 mvprintw(2, 10, "systat: nlist: can't find following symbols:");
419 mvprintw(2 + ++n, 10, "%s", name_list[i].n_name);
444 mvprintw(2, 10, "The alternate system clock has died!");
445 mvprintw(3, 10, "Reverting to ``pigs'' display.");
globalcmds.c 147 mvprintw(CMDLINE, 0, "%4.1f %4.1f %4.1f",
  /src/games/sail/
lo_main.c 80 mvprintw(5, 10, "%s: %s", _PATH_LOGFILE, strerror(errno));
87 mvprintw(5, 10, "Nobody has sailed yet.");
94 mvprintw(5, 10, "%s: %s", _PATH_LOGFILE, strerror(errno));
110 mvprintw(line, 0,
117 mvprintw(line+1, 0, "%d people have played. Press any key.", npeople);
  /src/games/colorbars/
colorbars.c 102 mvprintw(line, xoffs + xpos, " ");
108 mvprintw(line + labeloffsety, xoffs, "%c",
114 mvprintw(LINES - 1, 0, "ANSI Color chart - Press any key to exit: ");
  /src/games/mille/
print.c 91 mvprintw(6, COMP_STRT + CARD_STRT, "%2ld", (long)(Topcard - Deck));
114 mvprintw(y, x, C_fmt, C_name[c]);
131 mvprintw(2, x, Score_fmt, pp->safescore);
136 mvprintw(4, x, Score_fmt, pp->coupscore);
172 mvprintw(y, x, Score_fmt, s);
end.c 111 mvprintw(3, x, "%3d", count);
121 mvprintw(4, x - 1, "%3d", count);
comp.c 377 mvprintw(i + 6, 2, "%3d %-14s", *value,
399 mvprintw(MOVE_Y + 2, MOVE_X, "%16s", C_name[pp->hand[Card_no]]);
  /src/share/examples/rump/ums_draw/
ms.c 87 mvprintw(0, 0, "button %d pressed", wev->value);
  /src/games/rogue/
message.c 256 mvprintw(row, 7, "%-2d", cur_level);
265 mvprintw(row, 16, "%-6ld", rogue.gold);
277 mvprintw(row, 27, "%-8s", buf);
289 mvprintw(row, 41, "%-6s", buf);
298 mvprintw(row, 53, "%-2d", get_armor_class(rogue.armor));
312 mvprintw(row, 61, "%-11s", buf);
score.c 441 mvprintw(i+10, 0, "%2d %6ld %s: %s",
545 mvprintw(row++, 0, "%5d %s", val, buf);
  /src/games/gomoku/
bdisp.c 108 mvprintw(scr_y(row), 0, "%2d", row);
109 mvprintw(scr_y(row), scr_x(BSZ) + 2, "%d", row);
147 mvprintw(BSZ + 2, x, "BLACK/%.*s (*) vs. WHITE/%.*s (O)",
362 mvprintw(BSZ + 3, 6, "(%c %d) ", letters[x], y);
  /src/lib/libcurses/
printw.c 84 * mvprintw, mvwprintw --
85 * Implement the mvprintw commands. Due to the variable number of
89 mvprintw(int y, int x, const char *fmt,...) function in typeref:typename:int
  /src/games/cribbage/
crib.c 211 mvprintw(SCORE_Y + 1, SCORE_X + 28, "Games: %3d", pgames);
212 mvprintw(SCORE_Y + 7, SCORE_X + 28, "Games: %3d", cgames);
  /src/usr.bin/aiomixer/
draw.c 53 mvprintw(0, 0, "Select a mixer device:\n");
130 mvprintw(i, 0, "\n");

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