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Searched
refs:one_move_rogue
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/rogue/
play.c
110
(void)
one_move_rogue
(ch, 1);
move.c
70
one_move_rogue
(short dirch, short pickup)
function
115
clean_up("
one_move_rogue
: door to nowhere");
198
if (((m =
one_move_rogue
((dirch + 96), 1)) == MOVE_FAILED) ||
217
while ((!interrupted) && (
one_move_rogue
((dirch + 32), 1) == MOVED))
334
(void)
one_move_rogue
(ch, 0);
hit.c
371
(void)
one_move_rogue
(ch, 0);
rogue.h
564
int
one_move_rogue
(short, short);
Completed in 20 milliseconds
Indexes created Sat Feb 21 16:20:20 UTC 2026