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  /src/games/mille/
table.c 62 "need", "opposite");
68 Numcards[i], count, Numneed[i], C_name[opposite(i)]);
comp.c 103 if (pp->battle == opposite(card) ||
144 oppos = opposite(pp->hand[i]);
168 Numneed[opposite(pp->battle)]++;
256 oppos = opposite(card);
310 oppos = opposite(card);
383 Numneed[opposite(pp->battle)]++;
470 if (pp->battle == opposite(card))
move.c 256 if (pp->battle != opposite(card))
305 if (pp->battle == opposite(card)
524 oppos = opposite(card);
mille.h 204 #define opposite(x) (Opposite[x]) macro
223 extern const CARD Opposite[NUM_CARDS];
  /src/games/hunt/huntd/
hunt.h 197 bool opposite(int, char);
shots.c 304 if (opposite(bp->b_face, Maze[y][x])) {
495 opposite(bp->b_face, Maze[bp->b_y][bp->b_x])) {
1039 * opposite:
1040 * Return true if the bullet direction faces the opposite direction
1044 opposite(int face, char dir) function in typeref:typename:bool
execute.c 238 else if (opposite(dir, pp->p_face))
  /src/sys/external/bsd/compiler_rt/dist/lib/builtins/
fp_add_impl.inc 70 // have opposite signs, we are performing a subtraction; otherwise addition.
  /src/sys/external/gpl2/dts/dist/arch/arm/boot/dts/
berlin2cd-valve-steamlink.dts 43 * DRAM (providing 1.35V). The other regulator on the opposite side
imx6q-apalis-eval.dts 178 /* active-high meaning opposite of regular PERST# active-low polarity */
imx6q-apalis-ixora-v1.1.dts 178 /* active-high meaning opposite of regular PERST# active-low polarity */
imx6q-apalis-ixora.dts 182 /* active-high meaning opposite of regular PERST# active-low polarity */
  /src/sys/arch/sandpoint/
README 24 S3/S4 - Mode 1: PMC w/o IDE (switches opposite, one nearest PCI
  /src/sys/arch/m68k/060sp/dist/
pfpsp.s 4311 # for predecrement mode, the bit string is the opposite of both control
5415 # do the opposite. Return this scale factor in d0. #
10299 # If you have a DENORM and a NORM with opposite signs, then use fcmp_norm, also.
11402 mov.b SRC_EX(%a0),%d0 # are the signs opposite
11416 # the ZEROes have opposite signs:
11860 # the signs are opposite, so, return a ZERO w/ the sign of the dst ZERO
13752 # of opposite sign in bindec.sa from Coonen).
fpsp.s 13867 # If you have a DENORM and a NORM with opposite signs, then use fcmp_norm, also.
14970 mov.b SRC_EX(%a0),%d0 # are the signs opposite
14984 # the ZEROes have opposite signs:
15428 # the signs are opposite, so, return a ZERO w/ the sign of the dst ZERO
15868 # do the opposite. Return this scale factor in d0. #
16695 # Therefore, the opposite branch type is used to jump to the decrement #
18261 # for predecrement mode, the bit string is the opposite of both control
23791 # of opposite sign in bindec.sa from Coonen).

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