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Searched
refs:p_energy
(Results
1 - 6
of
6
) sorted by relevancy
/src/games/phantasia/
phantstruct.h
18
double
p_energy
; /* energy */
member in struct:player
interplayer.c
84
Shield = Player.
p_energy
;
279
Player.
p_energy
= Shield; /* set energy to actual value */
287
if (Player.
p_energy
< 0.0)
350
Player.p_1scratch = Other.
p_energy
* 1.1;
358
if (Player.p_1scratch > Other.
p_energy
)
417
Player.
p_energy
/= 2.0;
446
Player.
p_energy
= 10.0;
466
Player.
p_energy
= (Player.p_maxenergy *= 1.05) + Player.p_shield;
482
Player.
p_energy
= Player.p_maxenergy + Player.p_shield;
512
Player.
p_energy
[
all
...]
fight.c
88
mvprintw(1, 26, "%20.0f", Player.
p_energy
+ Shield); /* overprint energy */
130
if (Player.
p_energy
<= 0.0)
369
inflict = (Player.
p_energy
+ Shield) * 1.02;
515
Player.
p_energy
/= 2.0; /* damage from fumes */
538
inflict = MIN(inflict, Player.
p_energy
);
541
Player.
p_energy
-= inflict;
603
Player.
p_energy
+= Shield;
1082
(Player.p_maxenergy + Player.
p_energy
) * 5.5 + Circle * 50.0;
1158
Player.
p_energy
= Player.p_maxenergy + Player.p_shield;
1336
Player.
p_energy
= Player.p_maxenergy + Player.p_shield
[
all
...]
misc.c
55
Player.
p_energy
= Player.p_maxenergy + Player.p_shield;
402
Player.
p_energy
/= 2.0;
423
Player.p_level, Player.
p_energy
, Player.p_maxenergy + Player.p_shield,
618
Player.
p_energy
= Player.p_maxenergy;
626
Player.
p_energy
= Player.p_maxenergy /= 5.0;
639
Player.
p_energy
= Player.p_maxenergy / 12.0 + 1.0;
830
Player.
p_energy
= Player.p_maxenergy + Player.p_shield;
877
playerp->
p_energy
=
980
if (playerp->
p_energy
< 0.2 * (playerp->p_maxenergy + playerp->p_shield))
main.c
385
Player.
p_energy
, Player.p_brains, Player.p_magiclvl);
497
Player.
p_energy
+= (Player.p_maxenergy + Player.p_shield) / 15.0
499
Player.
p_energy
=
500
MIN(Player.
p_energy
, Player.p_maxenergy + Player.p_shield);
920
if (Player.
p_energy
> Player.p_maxenergy / 10.0
921
&& temp + 5.0 < Player.
p_energy
)
922
Player.
p_energy
-= temp;
950
Player.
p_energy
=
gamesupport.c
97
printw("G:Energy %.0f\n", playerp->
p_energy
);
247
dptr = &playerp->
p_energy
;
Completed in 15 milliseconds
Indexes created Sun Oct 19 01:09:53 GMT 2025