OpenGrok
Home
Sort by:
relevance
|
last modified time
|
path
Full Search
in project(s):
src
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:p_ring
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/phantasia/
misc.c
72
Player.
p_ring
.ring_type = R_NONE;
73
Player.
p_ring
.ring_duration = 0;
458
flags[Player.
p_ring
.ring_type != R_NONE],
631
if (Player.
p_ring
.ring_inuse &&
632
(Player.
p_ring
.ring_type == R_DLREG || Player.
p_ring
.ring_type == R_NAZREG))
638
Player.
p_ring
.ring_type = R_NONE;
644
if (Player.
p_ring
.ring_type == R_BAD
645
|| Player.
p_ring
.ring_type == R_SPOILED)
826
if (Player.
p_ring
.ring_type != R_NONE
[
all
...]
fight.c
168
Player.
p_ring
.ring_inuse = FALSE; /* not using ring */
232
if (Player.
p_ring
.ring_type != R_NONE)
253
+ (Player.
p_ring
.ring_inuse ? Player.p_might : 0.0);
265
+ (Player.
p_ring
.ring_inuse ? Player.p_might : 0.0);
346
if (Player.
p_ring
.ring_type != R_NONE) {
348
Player.
p_ring
.ring_inuse = TRUE;
349
if (Player.
p_ring
.ring_type != R_DLREG)
351
--Player.
p_ring
.ring_duration;
462
if (Player.
p_ring
.ring_type != R_NONE)
470
Player.
p_ring
.ring_type = R_NONE
[
all
...]
phantstruct.h
41
}
p_ring
; /* ring stuff */
member in struct:player
gamesupport.c
148
flag[playerp->
p_ring
.ring_type != R_NONE]);
151
playerp->
p_ring
.ring_type, playerp->
p_ring
.ring_duration);
391
sptr = &playerp->
p_ring
.ring_type;
396
sptr = &playerp->
p_ring
.ring_duration;
io.c
103
if (Player.
p_ring
.ring_type != R_SPOILED)
Completed in 14 milliseconds
Indexes created Wed Oct 15 07:09:58 GMT 2025