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Searched
refs:playit
(Results
1 - 5
of
5
) sorted by relevancy
/src/games/hunt/hunt/
Makefile
4
SRCS= connect.c hunt.c otto.c
playit
.c server.c
hunt_private.h
88
/* in
playit
.c */
89
void
playit
(void);
playit.c
1
/* $NetBSD:
playit
.c,v 1.25 2014/03/30 05:48:35 dholland Exp $ */
35
__RCSID("$NetBSD:
playit
.c,v 1.25 2014/03/30 05:48:35 dholland Exp $");
82
*
playit
:
87
playit
(void)
function in typeref:typename:void
hunt.c
359
playit
();
/src/games/mille/
comp.c
61
bool
playit
[HAND_SZ];
local in function:calcmove
80
if ((
playit
[i] = canplay(pp, op, card)) != 0)
84
if ((
playit
[i] = canplay(pp, op, card))
91
if ((
playit
[i] = canplay(pp, op, card))
96
playit
[i] = canplay(pp, op, card);
98
if (
playit
[i])
110
playit
[i] = TRUE;
164
playit
[i] = cango;
183
if (is_safety(card) ||
playit
[i] == (cango != 0)) {
Completed in 16 milliseconds
Indexes created Wed Oct 22 00:09:40 GMT 2025