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    Searched refs:position (Results 1 - 25 of 143) sorted by relevancy

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  /src/games/battlestar/
command6.c 49 if (testbit(location[position].objects, VIPER) && !notes[CANTLAUNCH]) {
51 clearbit(location[position].objects, VIPER);
52 position = location[position].up;
71 if (notes[LAUNCHED] && testbit(location[position].objects, LAND) &&
72 location[position].down) {
74 position = location[position].down;
75 setbit(location[position].objects, VIPER);
185 if (testbit(location[position].objects, CAR))
    [all...]
command3.c 49 switch (position) {
52 setbit(location[position].objects, DEADWOOD);
53 setbit(location[position].objects, COMPASS);
54 setbit(location[position].objects, KNIFE);
55 setbit(location[position].objects, MACE);
72 switch (position) {
78 position = 133;
84 position = 145;
87 position = FINAL;
90 position = 1
    [all...]
command2.c 141 position != FINAL) {
145 if (position == 114) {
146 location[position].down = 160;
147 whichway(location[position]);
158 if (position == 229)
159 position = 224;
161 position = 229;
165 } else if (position == FINAL)
221 if (testbit(location[position].objects, BATHGOD)) {
224 clearbit(location[position].objects, BATHGOD)
    [all...]
battlestar.c 73 if (beenthere[position] <= ROOMDESC)
74 beenthere[position]++;
82 testbit(location[position].objects, LAMPON)) {
87 whichway(location[position]);
command1.c 50 testbit(location[position].objects, LAND) ||
53 position = thataway;
59 whichway(location[position]);
104 if (ourtime > 30 && position < 32) {
112 if (ourtime > 20 && position < 32)
153 if (testbit(location[position].objects, ELF)) {
157 if (testbit(location[position].objects, DARK)) {
161 if (testbit(location[position].objects, WOODSMAN)) {
165 switch (position) {
181 if (testbit(location[position].objects, GIRL)
    [all...]
command4.c 141 if (testbit(location[position].objects, AMULET)) {
158 if (testbit(location[position].objects, MEDALION)) {
170 if (testbit(location[position].objects, TALISMAN)) {
178 if (testbit(location[position].objects, BATHGOD) &&
193 clearbit(location[position].objects, BATHGOD);
195 if (!testbit(location[position].objects,
197 printf("You're in no position to ");
239 deposit = location[position].up *
240 (location[position].access || position == FINAL)
    [all...]
command5.c 50 && testbit(location[position].objects, BATHGOD)) {
56 if (testbit(location[position].objects,
107 if ((testbit(location[position].objects, BATHGOD) ||
108 testbit(location[position].objects, NORMGOD)) &&
147 setbit(location[position].objects,
159 if (testbit(location[position].objects,
203 if (location[position].down) {
204 position = location[position].down;
222 location[position].objects
    [all...]
room.c 50 printf("\n\t%s\n", location[position].name);
51 if (beenthere[position] < ROOMDESC || verbose) {
53 for (p = location[position].desc; (c = *p++) != 0;)
70 unsigned int *p = location[position].objects;
178 position);
cypher.c 74 if (location[position].access || wiz || tempwiz) {
75 if (!location[position].access) {
79 if (!moveplayer(location[position].up, AHEAD))
89 if (!moveplayer(location[position].down, AHEAD))
124 if (testbit(location[position].objects,
144 if (testbit(location[position].objects,
179 wordnumber = take(location[position].objects);
186 take(location[position].objects);
217 (testbit(location[position].objects, n) && objsht[n])) {
273 if (testbit(location[position].objects
    [all...]
command7.c 218 clearbit(location[position].objects, DARK);
231 if (back && position != back)
233 else if (ahead && position != ahead)
235 else if (left && position != left)
237 else if (right && position != right)
240 moveplayer(location[position].down, AHEAD);
255 setbit(location[position].objects, LASER);
280 clearbit(location[position].objects, enemy);
  /src/sys/arch/ews4800mips/stand/common/
floppy_2hc.c 36 blk_to_2hc_position(uint32_t logical_block_number, uint32_t *position,
55 if (position)
56 *position = (cylinder << 16) | (side << 8) | (sector + 1);
floppy_2hd_ibmpc.c 36 blk_to_2hd_position(uint32_t logical_block_number, uint32_t *position,
55 if (position)
56 *position = (cylinder << 16) | (side << 8) | (sector + 1);
floppy_2d.c 36 blk_to_2d_position(uint32_t logical_block_number, uint32_t *position,
58 if (position)
59 *position = (cylinder << 16) | (side << 8) | (sector + 1);
  /src/sys/external/isc/libsodium/dist/src/libsodium/crypto_pwhash/argon2/
argon2-core.h 110 * Argon2 position: where we construct the block right now. Used to distribute
130 * Computes absolute position of reference block in the lane following a skewed
133 * @param position Pointer to the current position
134 * @param pseudo_rand 32-bit pseudo-random value used to determine the position
140 const argon2_position_t *position, uint32_t pseudo_rand,
157 if (position->pass == 0) {
159 if (position->slice == 0) {
162 position->index - 1; /* all but the previous */
167 position->slice * instance->segment_length
    [all...]
argon2-fill-block-avx2.c 102 const argon2_position_t *position, uint64_t *pseudo_rands)
110 if (instance != NULL && position != NULL) {
111 input_block.v[0] = position->pass;
112 input_block.v[1] = position->lane;
113 input_block.v[2] = position->slice;
145 argon2_position_t position)
154 /* Pseudo-random values that determine the reference block position */
162 (position.pass != 0 || position.slice >= ARGON2_SYNC_POINTS / 2)) {
169 generate_addresses(instance, &position, pseudo_rands)
    [all...]
argon2-fill-block-avx512f.c 107 const argon2_position_t *position, uint64_t *pseudo_rands)
115 if (instance != NULL && position != NULL) {
116 input_block.v[0] = position->pass;
117 input_block.v[1] = position->lane;
118 input_block.v[2] = position->slice;
150 argon2_position_t position)
159 /* Pseudo-random values that determine the reference block position */
167 (position.pass != 0 || position.slice >= ARGON2_SYNC_POINTS / 2)) {
174 generate_addresses(instance, &position, pseudo_rands)
    [all...]
argon2-fill-block-ref.c 107 * @param position Pointer to the current position
113 const argon2_position_t *position, uint64_t *pseudo_rands)
121 if (instance != NULL && position != NULL) {
122 input_block.v[0] = position->pass;
123 input_block.v[1] = position->lane;
124 input_block.v[2] = position->slice;
144 fill_segment_ref(const argon2_instance_t *instance, argon2_position_t position)
147 /* Pseudo-random values that determine the reference block position */
160 (position.pass != 0 || position.slice >= ARGON2_SYNC_POINTS / 2))
    [all...]
argon2-fill-block-ssse3.c 101 const argon2_position_t *position, uint64_t *pseudo_rands)
109 if (instance != NULL && position != NULL) {
110 input_block.v[0] = position->pass;
111 input_block.v[1] = position->lane;
112 input_block.v[2] = position->slice;
144 argon2_position_t position)
153 /* Pseudo-random values that determine the reference block position */
161 (position.pass != 0 || position.slice >= ARGON2_SYNC_POINTS / 2)) {
168 generate_addresses(instance, &position, pseudo_rands)
    [all...]
  /src/distrib/utils/more/
prim.c 80 pos = position(BOTTOM_PLUS_ONE);
102 * Display n lines, scrolling forward, starting at position pos in the
141 * Clear the screen image (position table) and start a new
144 if (pos != position(BOTTOM_PLUS_ONE)) {
166 if (position(TOP) == NULL_POSITION) {
168 if (!position(TOP))
174 * Add the position of the next line to the position table.
226 * Add the position of the previous line to the position table
    [all...]
Makefile 10 option.c os.c output.c position.c prim.c screen.c signal.c \
  /src/sys/external/bsd/drm2/dist/drm/amd/display/include/
vector.h 77 uint32_t position);
98 * Shifts elements on the right from remove position to the left,
99 * removing an element at position by overwrite means*/
118 uint32_t position) \
120 return dal_vector_insert_at(vector, what, position); \
  /src/bin/dd/
Makefile 7 SRCS= args.c conv.c dd.c dd_swab.c misc.c position.c
  /src/sys/external/bsd/drm2/dist/drm/nouveau/nvkm/falcon/
qmgr.h 72 u32 position; member in struct:nvkm_falcon_cmdq
84 u32 position; member in struct:nvkm_falcon_msgq
  /src/lib/libc/rpc/
pmap_rmt.c 133 u_int lenposition, argposition, position; local in function:xdr_rmtcall_args
147 position = XDR_GETPOS(xdrs);
148 cap->arglen = (u_long)position - (u_long)argposition;
152 XDR_SETPOS(xdrs, position);
  /src/sys/external/bsd/drm2/dist/drm/amd/display/dc/inc/hw/
ipp.h 74 const struct dc_cursor_position *position,

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