/src/games/battlestar/ |
command6.c | 49 if (testbit(location[position].objects, VIPER) && !notes[CANTLAUNCH]) { 51 clearbit(location[position].objects, VIPER); 52 position = location[position].up; 71 if (notes[LAUNCHED] && testbit(location[position].objects, LAND) && 72 location[position].down) { 74 position = location[position].down; 75 setbit(location[position].objects, VIPER); 185 if (testbit(location[position].objects, CAR)) [all...] |
command3.c | 49 switch (position) { 52 setbit(location[position].objects, DEADWOOD); 53 setbit(location[position].objects, COMPASS); 54 setbit(location[position].objects, KNIFE); 55 setbit(location[position].objects, MACE); 72 switch (position) { 78 position = 133; 84 position = 145; 87 position = FINAL; 90 position = 1 [all...] |
command2.c | 141 position != FINAL) { 145 if (position == 114) { 146 location[position].down = 160; 147 whichway(location[position]); 158 if (position == 229) 159 position = 224; 161 position = 229; 165 } else if (position == FINAL) 221 if (testbit(location[position].objects, BATHGOD)) { 224 clearbit(location[position].objects, BATHGOD) [all...] |
battlestar.c | 73 if (beenthere[position] <= ROOMDESC) 74 beenthere[position]++; 82 testbit(location[position].objects, LAMPON)) { 87 whichway(location[position]);
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command1.c | 50 testbit(location[position].objects, LAND) || 53 position = thataway; 59 whichway(location[position]); 104 if (ourtime > 30 && position < 32) { 112 if (ourtime > 20 && position < 32) 153 if (testbit(location[position].objects, ELF)) { 157 if (testbit(location[position].objects, DARK)) { 161 if (testbit(location[position].objects, WOODSMAN)) { 165 switch (position) { 181 if (testbit(location[position].objects, GIRL) [all...] |
command4.c | 141 if (testbit(location[position].objects, AMULET)) { 158 if (testbit(location[position].objects, MEDALION)) { 170 if (testbit(location[position].objects, TALISMAN)) { 178 if (testbit(location[position].objects, BATHGOD) && 193 clearbit(location[position].objects, BATHGOD); 195 if (!testbit(location[position].objects, 197 printf("You're in no position to "); 239 deposit = location[position].up * 240 (location[position].access || position == FINAL) [all...] |
command5.c | 50 && testbit(location[position].objects, BATHGOD)) { 56 if (testbit(location[position].objects, 107 if ((testbit(location[position].objects, BATHGOD) || 108 testbit(location[position].objects, NORMGOD)) && 147 setbit(location[position].objects, 159 if (testbit(location[position].objects, 203 if (location[position].down) { 204 position = location[position].down; 222 location[position].objects [all...] |
room.c | 50 printf("\n\t%s\n", location[position].name); 51 if (beenthere[position] < ROOMDESC || verbose) { 53 for (p = location[position].desc; (c = *p++) != 0;) 70 unsigned int *p = location[position].objects; 178 position);
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cypher.c | 74 if (location[position].access || wiz || tempwiz) { 75 if (!location[position].access) { 79 if (!moveplayer(location[position].up, AHEAD)) 89 if (!moveplayer(location[position].down, AHEAD)) 124 if (testbit(location[position].objects, 144 if (testbit(location[position].objects, 179 wordnumber = take(location[position].objects); 186 take(location[position].objects); 217 (testbit(location[position].objects, n) && objsht[n])) { 273 if (testbit(location[position].objects [all...] |
command7.c | 218 clearbit(location[position].objects, DARK); 231 if (back && position != back) 233 else if (ahead && position != ahead) 235 else if (left && position != left) 237 else if (right && position != right) 240 moveplayer(location[position].down, AHEAD); 255 setbit(location[position].objects, LASER); 280 clearbit(location[position].objects, enemy);
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/src/sys/arch/ews4800mips/stand/common/ |
floppy_2hc.c | 36 blk_to_2hc_position(uint32_t logical_block_number, uint32_t *position, 55 if (position) 56 *position = (cylinder << 16) | (side << 8) | (sector + 1);
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floppy_2hd_ibmpc.c | 36 blk_to_2hd_position(uint32_t logical_block_number, uint32_t *position, 55 if (position) 56 *position = (cylinder << 16) | (side << 8) | (sector + 1);
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floppy_2d.c | 36 blk_to_2d_position(uint32_t logical_block_number, uint32_t *position, 58 if (position) 59 *position = (cylinder << 16) | (side << 8) | (sector + 1);
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/src/sys/external/isc/libsodium/dist/src/libsodium/crypto_pwhash/argon2/ |
argon2-core.h | 110 * Argon2 position: where we construct the block right now. Used to distribute 130 * Computes absolute position of reference block in the lane following a skewed 133 * @param position Pointer to the current position 134 * @param pseudo_rand 32-bit pseudo-random value used to determine the position 140 const argon2_position_t *position, uint32_t pseudo_rand, 157 if (position->pass == 0) { 159 if (position->slice == 0) { 162 position->index - 1; /* all but the previous */ 167 position->slice * instance->segment_length [all...] |
argon2-fill-block-avx2.c | 102 const argon2_position_t *position, uint64_t *pseudo_rands) 110 if (instance != NULL && position != NULL) { 111 input_block.v[0] = position->pass; 112 input_block.v[1] = position->lane; 113 input_block.v[2] = position->slice; 145 argon2_position_t position) 154 /* Pseudo-random values that determine the reference block position */ 162 (position.pass != 0 || position.slice >= ARGON2_SYNC_POINTS / 2)) { 169 generate_addresses(instance, &position, pseudo_rands) [all...] |
argon2-fill-block-avx512f.c | 107 const argon2_position_t *position, uint64_t *pseudo_rands) 115 if (instance != NULL && position != NULL) { 116 input_block.v[0] = position->pass; 117 input_block.v[1] = position->lane; 118 input_block.v[2] = position->slice; 150 argon2_position_t position) 159 /* Pseudo-random values that determine the reference block position */ 167 (position.pass != 0 || position.slice >= ARGON2_SYNC_POINTS / 2)) { 174 generate_addresses(instance, &position, pseudo_rands) [all...] |
argon2-fill-block-ref.c | 107 * @param position Pointer to the current position 113 const argon2_position_t *position, uint64_t *pseudo_rands) 121 if (instance != NULL && position != NULL) { 122 input_block.v[0] = position->pass; 123 input_block.v[1] = position->lane; 124 input_block.v[2] = position->slice; 144 fill_segment_ref(const argon2_instance_t *instance, argon2_position_t position) 147 /* Pseudo-random values that determine the reference block position */ 160 (position.pass != 0 || position.slice >= ARGON2_SYNC_POINTS / 2)) [all...] |
argon2-fill-block-ssse3.c | 101 const argon2_position_t *position, uint64_t *pseudo_rands) 109 if (instance != NULL && position != NULL) { 110 input_block.v[0] = position->pass; 111 input_block.v[1] = position->lane; 112 input_block.v[2] = position->slice; 144 argon2_position_t position) 153 /* Pseudo-random values that determine the reference block position */ 161 (position.pass != 0 || position.slice >= ARGON2_SYNC_POINTS / 2)) { 168 generate_addresses(instance, &position, pseudo_rands) [all...] |
/src/distrib/utils/more/ |
prim.c | 80 pos = position(BOTTOM_PLUS_ONE); 102 * Display n lines, scrolling forward, starting at position pos in the 141 * Clear the screen image (position table) and start a new 144 if (pos != position(BOTTOM_PLUS_ONE)) { 166 if (position(TOP) == NULL_POSITION) { 168 if (!position(TOP)) 174 * Add the position of the next line to the position table. 226 * Add the position of the previous line to the position table [all...] |
Makefile | 10 option.c os.c output.c position.c prim.c screen.c signal.c \
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/src/sys/external/bsd/drm2/dist/drm/amd/display/include/ |
vector.h | 77 uint32_t position); 98 * Shifts elements on the right from remove position to the left, 99 * removing an element at position by overwrite means*/ 118 uint32_t position) \ 120 return dal_vector_insert_at(vector, what, position); \
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/src/bin/dd/ |
Makefile | 7 SRCS= args.c conv.c dd.c dd_swab.c misc.c position.c
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/src/sys/external/bsd/drm2/dist/drm/nouveau/nvkm/falcon/ |
qmgr.h | 72 u32 position; member in struct:nvkm_falcon_cmdq 84 u32 position; member in struct:nvkm_falcon_msgq
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/src/lib/libc/rpc/ |
pmap_rmt.c | 133 u_int lenposition, argposition, position; local in function:xdr_rmtcall_args 147 position = XDR_GETPOS(xdrs); 148 cap->arglen = (u_long)position - (u_long)argposition; 152 XDR_SETPOS(xdrs, position);
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/src/sys/external/bsd/drm2/dist/drm/amd/display/dc/inc/hw/ |
ipp.h | 74 const struct dc_cursor_position *position,
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