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Searched
refs:r_rings
(Results
1 - 3
of
3
) sorted by relevancy
/src/games/rogue/
ring.c
62
short
r_rings
;
variable
80
if (
r_rings
== 2) {
99
if (
r_rings
== 1) {
155
if (
r_rings
== 0) {
255
if (
r_rings
== 0) {
269
stealthy,
r_rings
, e_rings, r_teleport, sustain_strength,
282
r_rings
= 0;
297
r_rings
++;
hit.c
80
hit_chance -= (((2 * rogue.exp) + (2 * ring_exp)) -
r_rings
);
442
hit_chance += (((2 * rogue.exp) + (2 * ring_exp)) -
r_rings
);
453
damage += ((((rogue.exp + ring_exp) -
r_rings
) + 1) / 2);
rogue.h
699
extern short
r_rings
;
Completed in 18 milliseconds
Indexes created Sat Feb 21 16:20:20 UTC 2026