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Searched
refs:rn1
(Results
1 - 12
of
12
) sorted by relevancy
/src/games/hack/
rnd.c
76
rn1
(int x, int y)
function in typeref:typename:int
hack.mkmaze.c
133
for (x =
rn1
(8, 11); x; x--) {
137
for (x =
rn1
(10, 2); x; x--) {
143
for (x =
rn1
(5, 7); x; x--) {
147
for (x =
rn1
(6, 7); x; x--) {
151
for (x =
rn1
(6, 7); x; x--)
hack.potion.c
120
Invis +=
rn1
(15, 31);
142
nomul(-(
rn1
(10, 25)));
183
losestr(
rn1
(4, 3));
191
Confusion +=
rn1
(7, 16);
215
Fast +=
rn1
(10, 100);
222
Blind +=
rn1
(100, 250);
hack.mkobj.c
128
otmp->quan = (otmp->otyp <= ROCK) ?
rn1
(6, 6) : 1;
170
otmp->spe =
rn1
(5,
hack.makemon.c
108
tmp =
rn1
(ct - ct / 2, ct / 2);
249
tx =
rn1
(COLNO - 3, 2);
hack.zap.c
228
(void) bhit(u.dx, u.dy,
rn1
(8, 6), 0, bhitm, bhito, obj);
517
range =
rn1
(7, 7);
714
tx =
rn1
(COLNO - 3, 2);
extern.h
536
int
rn1
(int, int);
hack.trap.c
199
u.utrap =
rn1
(6, 2);
hack.apply.c
362
u.utrap =
rn1
(4, 2);
hack.fight.c
458
nomul((u.ulevel > 6 || rn2(4)) ?
rn1
(20, -21) : -200);
hack.mon.c
691
losestr(
rn1
(3, 3));
693
losehp(
rn1
(10, 6), pname);
hack.mklev.c
132
if (dlevel >=
rn1
(3, 26)) { /* there might be several mazes */
Completed in 17 milliseconds
Indexes created Sat Oct 18 17:09:52 GMT 2025