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    Searched refs:rogue_damage (Results 1 - 3 of 3) sorted by relevancy

  /src/games/rogue/
hit.c 117 rogue_damage(damage, monster, 0);
164 rogue_damage(short d, object *monster, short other) function in typeref:typename:void
zap.c 384 rogue_damage(damage, NULL,
rogue.h 596 void rogue_damage(short, object *, short);

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