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    Searched refs:rogue_hit (Results 1 - 4 of 4) sorted by relevancy

  /src/games/rogue/
hit.c 125 rogue_hit(object *monster, boolean force_hit) function in typeref:typename:void
zap.c 189 rogue_hit(monster, 1);
move.c 107 rogue_hit(object_at(&level_monsters, row, col), 0);
rogue.h 597 void rogue_hit(object *, boolean);

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