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  /src/games/gomoku/
gomoku.h 213 struct spotstr { struct
239 is_blocked(const struct spotstr *sp, direction r)
245 set_blocked(struct spotstr *sp, direction r)
263 extern struct spotstr board[BAREA]; /* info for board */
bdinit.c 45 init_spot_flags_and_fval(struct spotstr *sp, int col, int row)
106 init_spot_frame(struct spotstr *sp, frame_index *fip)
133 struct spotstr *sp = board;
244 const struct spotstr *spb0 = &board[s - offb * db];
pickmove.c 73 static void makecombo2(struct combostr *, struct spotstr *, u_char, u_short);
75 static void makecombo(struct combostr *, struct spotstr *, u_char, u_short);
79 static int checkframes(struct combostr *, struct combostr *, struct spotstr *,
96 struct spotstr *sp = &board[s];
125 const struct spotstr *sp = &board[s];
150 const struct spotstr *bsp = &board[bs];
151 const struct spotstr *wsp = &board[ws];
196 const struct spotstr *asp = &board[as];
197 const struct spotstr *bsp = &board[bs];
230 struct spotstr *sp = &board[s]
    [all...]
makemove.c 79 old_weight_value(const struct spotstr *sp, direction r)
107 struct spotstr *sp = &board[mv];
119 struct spotstr *fsp = &board[mv];
290 const struct spotstr *sp = &board[os - db * off];
bdisp.c 170 struct spotstr *sp;
206 struct spotstr *sp;
main.c 76 struct spotstr board[BAREA]; /* info for board */
479 struct spotstr *sp;

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