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Searched
refs:stationary_damage
(Results
1 - 2
of
2
) sorted by relevancy
/src/games/rogue/
hit.c
111
damage = monster->
stationary_damage
++;
368
possible_damage = fight_monster->
stationary_damage
- 1;
rogue.h
211
#define
stationary_damage
identified
macro
Completed in 36 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025