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Searched
refs:win_spot
(Results
1 - 4
of
4
) sorted by relevancy
/src/games/gomoku/
bdisp.c
157
if (game.
win_spot
!= 0)
159
if (s == game.
win_spot
+ off * dd[game.win_dir])
gomoku.h
253
spot_index
win_spot
; /* the winning move, or 0 */
member in struct:game
bdinit.c
129
game.
win_spot
= 0;
makemove.c
157
game.
win_spot
= (spot_index)(fsp - board);
Completed in 12 milliseconds
Indexes created Tue Oct 21 08:09:48 GMT 2025