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Searched
refs:yupstair
(Results
1 - 10
of
10
) sorted by relevancy
/src/games/hack/
hack.Decl.c
94
xchar xupstair,
yupstair
, xdnstair, ydnstair;
variable in typeref:typename:xchar
hack.lev.c
102
bwrite(fd, &
yupstair
, sizeof(
yupstair
));
235
mread(fd, &
yupstair
, sizeof(
yupstair
));
hack.mkmaze.c
154
levl[(xupstair = mm.x)][(
yupstair
= mm.y)].scrsym = '<';
155
levl[xupstair][
yupstair
].typ = STAIRS;
hack.do.c
175
if (u.ux != xupstair || u.uy !=
yupstair
) {
257
u.uy =
yupstair
;
265
u.uy =
yupstair
;
hack.h
244
extern xchar xdnstair, ydnstair, xupstair,
yupstair
; /* stairs up and down. */
hack.mkshop.c
351
sroom->ly <=
yupstair
&&
yupstair
<= sroom->hy);
hack.main.c
335
u.uy =
yupstair
;
hack.mklev.c
154
yupstair
= somey();
155
levl[xupstair][
yupstair
].scrsym = '<';
156
levl[xupstair][
yupstair
].typ = STAIRS;
hack.pri.c
447
else if (x == xupstair && y ==
yupstair
)
hack.c
330
(xupstair == u.ux &&
yupstair
== u.uy) ||
Completed in 15 milliseconds
Indexes created Wed Oct 22 13:09:56 GMT 2025