| /xsrc/external/mit/xf86-video-ati-kms/dist/src/ |
| H A D | r600_shader.c | 164 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 190 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 216 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 242 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 537 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 564 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 713 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 735 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 757 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 779 shader[i++] = ALU_DWORD0(SRC0_SE [all...] |
| H A D | cayman_shader.c | 176 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 200 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 224 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 248 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 457 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 481 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 505 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 529 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 659 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 684 shader[i++] = ALU_DWORD0(SRC0_SE [all...] |
| H A D | evergreen_shader.c | 162 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 186 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 210 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 234 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 430 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 454 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 478 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 502 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 632 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 657 shader[i++] = ALU_DWORD0(SRC0_SE [all...] |
| H A D | cayman_shader.h | 184 #define ALU_DWORD0(src0_sel, s0r, s0e, s0n, src1_sel, s1r, s1e, s1n, im, ps, last) \ macro
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| H A D | evergreen_shader.h | 187 #define ALU_DWORD0(src0_sel, s0r, s0e, s0n, src1_sel, s1r, s1e, s1n, im, ps, last) \ macro
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| H A D | r600_shader.h | 244 #define ALU_DWORD0(src0_sel, s0r, s0e, s0n, src1_sel, s1r, s1e, s1n, im, ps, last) \ macro
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| /xsrc/external/mit/xf86-video-ati/dist/src/ |
| H A D | r600_shader.c | 164 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 190 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 216 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 242 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 537 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 564 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 713 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 735 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 757 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_CFILE_BASE + 0), 779 shader[i++] = ALU_DWORD0(SRC0_SE [all...] |
| H A D | cayman_shader.c | 178 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 202 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 226 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 250 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 459 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 483 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 507 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 531 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 661 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 686 shader[i++] = ALU_DWORD0(SRC0_SE [all...] |
| H A D | evergreen_shader.c | 164 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 188 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 212 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 236 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_KCACHE0_BASE + 0), 432 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 456 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 480 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 504 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 634 shader[i++] = ALU_DWORD0(SRC0_SEL(ALU_SRC_GPR_BASE + 0), 659 shader[i++] = ALU_DWORD0(SRC0_SE [all...] |
| H A D | cayman_shader.h | 184 #define ALU_DWORD0(src0_sel, s0r, s0e, s0n, src1_sel, s1r, s1e, s1n, im, ps, last) \ macro
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| H A D | evergreen_shader.h | 187 #define ALU_DWORD0(src0_sel, s0r, s0e, s0n, src1_sel, s1r, s1e, s1n, im, ps, last) \ macro
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| H A D | r600_shader.h | 244 #define ALU_DWORD0(src0_sel, s0r, s0e, s0n, src1_sel, s1r, s1e, s1n, im, ps, last) \ macro
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