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    Searched refs:Access (Results 1 - 17 of 17) sorted by relevancy

  /xsrc/external/mit/xf86-video-ati/dist/src/AtomBios/includes/
Decoder.h 96 if (pParserTempData->SourceData32==(UINT32)((CASE_OFFSET*)pParserTempData->pWorkingTableData->IP)->XX_Access.size##.Access.Value){\
98 pParserTempData->pWorkingTableData->IP =(COMMAND_HEADER_POINTER *) RELATIVE_TO_TABLE(((CASE_OFFSET*)pParserTempData->pWorkingTableData->IP)->XX_Access.size##.Access.JumpOffset);\
100 pParserTempData->pWorkingTableData->IP+=(sizeof (CASE_##size##ACCESS)\
  /xsrc/external/mit/MesaLib/dist/docs/_extra/specs/OLD/
MESA_agp_offset.spec 64 3.6 AGP Memory Access
  /xsrc/external/mit/MesaLib.old/dist/docs/specs/OLD/
MESA_agp_offset.spec 64 3.6 AGP Memory Access
  /xsrc/external/mit/xf86-video-i128/dist/src/
i128.h 50 xf86AccessRec Access;
  /xsrc/external/mit/xf86-video-nv/dist/src/
riva_type.h 61 xf86AccessRec Access;
  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
shaderimage.c 431 .Access = GL_READ_ONLY,
521 GLenum access, GLenum format, bool check_level_layer)
545 if (access != GL_READ_ONLY &&
546 access != GL_WRITE_ONLY &&
547 access != GL_READ_WRITE) {
548 _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(access)");
562 GLint level, GLboolean layered, GLint layer, GLenum access,
566 u->Access = access;
585 GLenum access, GLenum format
    [all...]
texturebindless.c 172 GLenum access, bool resident)
183 ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_TRUE);
195 ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_FALSE);
320 imgObj.Access = GL_READ_WRITE;
876 _mesa_MakeImageHandleResidentARB_no_error(GLuint64 handle, GLenum access)
883 make_image_handle_resident(ctx, imgHandleObj, access, true);
887 _mesa_MakeImageHandleResidentARB(GLuint64 handle, GLenum access)
900 if (access != GL_READ_ONLY &&
901 access != GL_WRITE_ONLY &&
902 access != GL_READ_WRITE)
    [all...]
mtypes.h 2108 /** Access qualifier (GL_READ_WRITE, GL_READ_ONLY, GL_WRITE_ONLY, or
2111 GLenum16 access; member in struct:gl_bindless_image
2222 * Access qualifier specified in the shader for each image uniform
2228 * \c gl_image_unit::Access for the corresponding image unit.
3289 /** Lower UBO and SSBO access to intrinsics. */
4950 * Access allowed to this texture image. Either \c GL_READ_ONLY,
4953 GLenum16 Access;
get.c 2779 v->value_int = ctx->ImageUnits[index].Access;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
shaderimage.c 454 .Access = GL_READ_ONLY,
544 GLenum access, GLenum format)
563 if (access != GL_READ_ONLY &&
564 access != GL_WRITE_ONLY &&
565 access != GL_READ_WRITE) {
566 _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(access)");
580 GLint level, GLboolean layered, GLint layer, GLenum access,
584 u->Access = access;
603 GLenum access, GLenum format
    [all...]
texturebindless.c 171 GLenum access, bool resident)
182 ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_TRUE);
194 ctx->Driver.MakeImageHandleResident(ctx, handle, access, GL_FALSE);
319 imgObj.Access = GL_READ_WRITE;
866 _mesa_MakeImageHandleResidentARB_no_error(GLuint64 handle, GLenum access)
873 make_image_handle_resident(ctx, imgHandleObj, access, true);
877 _mesa_MakeImageHandleResidentARB(GLuint64 handle, GLenum access)
890 if (access != GL_READ_ONLY &&
891 access != GL_WRITE_ONLY &&
892 access != GL_READ_WRITE)
    [all...]
mtypes.h 2030 /** Access qualifier (GL_READ_WRITE, GL_READ_ONLY, GL_WRITE_ONLY, or
2033 GLenum16 access; member in struct:gl_bindless_image
2159 * Access qualifier specified in the shader for each image uniform
2165 * \c gl_image_unit::Access for the corresponding image unit.
3190 /** Lower UBO and SSBO access to intrinsics. */
4728 * Access allowed to this texture image. Either \c GL_READ_ONLY,
4731 GLenum16 Access;
bufferobj.c 219 * Convert a GLbitfield describing the mapped buffer access flags
223 simplified_access_mode(struct gl_context *ctx, GLbitfield access)
226 if ((access & rwFlags) == rwFlags)
228 if ((access & GL_MAP_READ_BIT) == GL_MAP_READ_BIT)
230 if ((access & GL_MAP_WRITE_BIT) == GL_MAP_WRITE_BIT)
251 assert(access == 0);
758 GLsizeiptr length, GLbitfield access,
768 bufObj->Mappings[index].AccessFlags = access;
1090 * A convenience function for direct state access functions that throws
1963 /* In direct state access, buffer objects have an unspecified targe
    [all...]
get.c 2649 v->value_int = ctx->ImageUnits[index].Access;
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_atom_image.c 59 switch (u->Access) {
61 img->access = PIPE_IMAGE_ACCESS_READ;
64 img->access = PIPE_IMAGE_ACCESS_WRITE;
67 img->access = PIPE_IMAGE_ACCESS_READ_WRITE;
70 unreachable("bad gl_image_unit::Access");
87 unreachable("bad gl_image_unit::Access");
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_atom_image.c 59 switch (u->Access) {
61 img->access = PIPE_IMAGE_ACCESS_READ;
64 img->access = PIPE_IMAGE_ACCESS_WRITE;
67 img->access = PIPE_IMAGE_ACCESS_READ_WRITE;
70 unreachable("bad gl_image_unit::Access");
87 unreachable("bad gl_image_unit::Access");
  /xsrc/external/mit/xf86-video-mga/dist/src/
mga.h 473 xf86AccessRec Access;

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