Searched refs:BeginPopupStack (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.cpp3528 g.BeginPopupStack.resize(0);
3602 g.BeginPopupStack.clear();
4147 if (g.BeginPopupStack.Size > 0)
4148 return g.OpenPopupStack[g.BeginPopupStack.Size-1].OpenMousePos;
4451 { int current = g.BeginPopupStack.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup == current && "BeginMenu/EndMenu or BeginPopup/EndPopup Mismatch"); p_backup++;}// Too few or too many EndMenu()/EndPopup()
4910 ImGuiPopupRef& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size];
4924 ImGuiPopupRef& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size];
4926 g.BeginPopupStack.push_back(popup_ref);
5113 window->Pos = g.BeginPopupStack.back().OpenPopupPos;
5527 g.BeginPopupStack
[all...]
H A Dimgui_widgets.cpp1354 ImFormatString(name, IM_ARRAYSIZE(name), "##Combo_%02d", g.BeginPopupStack.Size); // Recycle windows based on depth
5603 bool menuset_is_open = !(window->Flags & ImGuiWindowFlags_Popup) && (g.OpenPopupStack.Size > g.BeginPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].OpenParentId == window->IDStack.back());
5646 if (g.HoveredWindow == window && g.OpenPopupStack.Size > g.BeginPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].ParentWindow == window && !(window->Flags & ImGuiWindowFlags_MenuBar))
5648 if (ImGuiWindow* next_window = g.OpenPopupStack[g.BeginPopupStack.Size].Window)
5700 ClosePopupToLevel(g.BeginPopupStack.Size, true);
5704 if (!menu_is_open && want_open && g.OpenPopupStack.Size > g.BeginPopupStack.Size)
5737 ClosePopupToLevel(g.BeginPopupStack.Size, true);
H A Dimgui_internal.h814 ImVector<ImGuiPopupRef> BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame) member in struct:ImGuiContext
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.cpp3528 g.BeginPopupStack.resize(0);
3602 g.BeginPopupStack.clear();
4147 if (g.BeginPopupStack.Size > 0)
4148 return g.OpenPopupStack[g.BeginPopupStack.Size-1].OpenMousePos;
4451 { int current = g.BeginPopupStack.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup == current && "BeginMenu/EndMenu or BeginPopup/EndPopup Mismatch"); p_backup++;}// Too few or too many EndMenu()/EndPopup()
4910 ImGuiPopupRef& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size];
4924 ImGuiPopupRef& popup_ref = g.OpenPopupStack[g.BeginPopupStack.Size];
4926 g.BeginPopupStack.push_back(popup_ref);
5113 window->Pos = g.BeginPopupStack.back().OpenPopupPos;
5527 g.BeginPopupStack
[all...]
H A Dimgui_widgets.cpp1354 ImFormatString(name, IM_ARRAYSIZE(name), "##Combo_%02d", g.BeginPopupStack.Size); // Recycle windows based on depth
5603 bool menuset_is_open = !(window->Flags & ImGuiWindowFlags_Popup) && (g.OpenPopupStack.Size > g.BeginPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].OpenParentId == window->IDStack.back());
5646 if (g.HoveredWindow == window && g.OpenPopupStack.Size > g.BeginPopupStack.Size && g.OpenPopupStack[g.BeginPopupStack.Size].ParentWindow == window && !(window->Flags & ImGuiWindowFlags_MenuBar))
5648 if (ImGuiWindow* next_window = g.OpenPopupStack[g.BeginPopupStack.Size].Window)
5700 ClosePopupToLevel(g.BeginPopupStack.Size, true);
5704 if (!menu_is_open && want_open && g.OpenPopupStack.Size > g.BeginPopupStack.Size)
5737 ClosePopupToLevel(g.BeginPopupStack.Size, true);
H A Dimgui_internal.h814 ImVector<ImGuiPopupRef> BeginPopupStack; // Which level of BeginPopup() we are in (reset every frame) member in struct:ImGuiContext

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