Searched refs:CLAMP_TO_EDGE (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dtexrect.c24 #define CLAMP_TO_EDGE 21 macro
141 else if (entry==CLAMP_TO_EDGE) {
351 glutAddMenuEntry("GL_CLAMP_TO_EDGE", CLAMP_TO_EDGE);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/cso/
H A Dsampler.rst32 all graphics hardware. It sometimes acts like CLAMP_TO_EDGE or
39 coordinate is computed. Then, regular CLAMP_TO_EDGE is applied to the coord.
/xsrc/external/mit/MesaLib/dist/docs/gallium/cso/
H A Dsampler.rst32 all graphics hardware. It sometimes acts like CLAMP_TO_EDGE or
39 coordinate is computed. Then, regular CLAMP_TO_EDGE is applied to the coord.
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nv30/
H A Dnv30_texture.c48 NV30_WRAP(CLAMP_TO_EDGE);
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nv30/
H A Dnv30_texture.c48 NV30_WRAP(CLAMP_TO_EDGE);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/pandecode/
H A Ddecode.c387 DEFINE_CASE(CLAMP_TO_EDGE);

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