Searched refs:CursorAnim (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_internal.h571 float CursorAnim; member in struct:ImGuiInputTextState
581 void CursorAnimReset() { CursorAnim = -0.30f; } // After a user-input the cursor stays on for a while without blinking
H A Dimgui_widgets.cpp3627 edit_state.CursorAnim += io.DeltaTime;
3756 bool cursor_is_visible = (!g.IO.ConfigInputTextCursorBlink) || (g.InputTextState.CursorAnim <= 0.0f) || ImFmod(g.InputTextState.CursorAnim, 1.20f) <= 0.80f;
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_internal.h571 float CursorAnim; member in struct:ImGuiInputTextState
581 void CursorAnimReset() { CursorAnim = -0.30f; } // After a user-input the cursor stays on for a while without blinking
H A Dimgui_widgets.cpp3627 edit_state.CursorAnim += io.DeltaTime;
3756 bool cursor_is_visible = (!g.IO.ConfigInputTextCursorBlink) || (g.InputTextState.CursorAnim <= 0.0f) || ImFmod(g.InputTextState.CursorAnim, 1.20f) <= 0.80f;

Completed in 78 milliseconds