Searched refs:CursorFollow (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_widgets.cpp3002 CursorFollow = true;
3325 edit_state.CursorFollow = true;
3416 edit_state.CursorFollow = true;
3433 edit_state.CursorFollow = true;
3459 edit_state.CursorFollow = true;
3548 if (callback_data.CursorPos != utf8_cursor_pos) { edit_state.StbState.cursor = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.CursorPos); edit_state.CursorFollow = true; }
3683 if (edit_state.CursorFollow)
3712 edit_state.CursorFollow = false;
H A Dimgui_internal.h572 bool CursorFollow; member in struct:ImGuiInputTextState
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_widgets.cpp3002 CursorFollow = true;
3325 edit_state.CursorFollow = true;
3416 edit_state.CursorFollow = true;
3433 edit_state.CursorFollow = true;
3459 edit_state.CursorFollow = true;
3548 if (callback_data.CursorPos != utf8_cursor_pos) { edit_state.StbState.cursor = ImTextCountCharsFromUtf8(callback_data.Buf, callback_data.Buf + callback_data.CursorPos); edit_state.CursorFollow = true; }
3683 if (edit_state.CursorFollow)
3712 edit_state.CursorFollow = false;
H A Dimgui_internal.h572 bool CursorFollow; member in struct:ImGuiInputTextState

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