| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| fogcoord.c | 16 #define DEPTH 5.0f 23 static GLfloat fogStart = 1.0, fogEnd = DEPTH; 37 fogEnd = DEPTH; 153 {-1.0f,-1.0f,-DEPTH}, { 1.0f,-1.0f,-DEPTH}, { 1.0f, 1.0f,-DEPTH}, {-1.0f, 1.0f,-DEPTH}, 156 {-1.0f,-1.0f,-DEPTH}, { 1.0f,-1.0f,-DEPTH}, { 1.0f,-1.0f, 0.0}, {-1.0f,-1.0f, 0.0}, 159 {-1.0f, 1.0f,-DEPTH}, { 1.0f, 1.0f,-DEPTH}, { 1.0f, 1.0f, 0.0}, {-1.0f, 1.0f, 0.0} [all...] |
| fbotexture.c | 20 #define DEPTH 1 114 #if DEPTH 126 #if DEPTH || STENCIL 272 #if DEPTH 322 * Attach depth and stencil renderbuffer(s) to the given framebuffer object. 323 * \param tryDepthStencil if true, try to use a combined depth+stencil buffer 353 /* attach to both depth and stencil at once */ 361 /* attach to depth attachment point */ 384 /* just depth renderbuffer */ 396 /* attach to depth attachment point * [all...] |
| /xsrc/external/mit/xorg-server/dist/hw/xquartz/GL/ |
| capabilities.c | 325 #define DEPTH(flag, value) do { \ 332 DEPTH(kCGL0Bit, 0); 334 DEPTH(kCGL1Bit, 1); 336 DEPTH(kCGL2Bit, 2); 338 DEPTH(kCGL3Bit, 3); 340 DEPTH(kCGL4Bit, 4); 342 DEPTH(kCGL5Bit, 5); 344 DEPTH(kCGL6Bit, 6); 346 DEPTH(kCGL8Bit, 8); 348 DEPTH(kCGL10Bit, 10) [all...] |
| /xsrc/external/mit/xorg-server.old/dist/hw/xquartz/GL/ |
| capabilities.c | 306 #define DEPTH(flag,value) do { \ 313 DEPTH(kCGL0Bit, 0); 315 DEPTH(kCGL1Bit, 1); 317 DEPTH(kCGL2Bit, 2); 319 DEPTH(kCGL3Bit, 3); 321 DEPTH(kCGL4Bit, 4); 323 DEPTH(kCGL5Bit, 5); 325 DEPTH(kCGL6Bit, 6); 327 DEPTH(kCGL8Bit, 8); 329 DEPTH(kCGL10Bit, 10) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/freedreno/decode/scripts/ |
| tex3d-layout.lua | 7 -- address, and the miplevel #0 width/height/depth. Then work 63 -- ignore any texture state w/ DEPTH=1, these aren't the 3d tex state we 65 if pkt[5].DEPTH <= 1 then 72 local depth0 = pkt[5].DEPTH
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| texturator-to-unit-test-5xx.lua | 6 -- width/height/depth. Then work backwards from there finding the 101 -- ignore any texture state w/ DEPTH=1, these aren't the 3d tex state we 110 local depth0 = pkt[5].DEPTH
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| texturator-to-unit-test.lua | 6 -- width/height/depth. Then work backwards from there finding the 92 -- ignore any texture state w/ DEPTH=1, these aren't the 3d tex state we 99 local depth0 = pkt[5].DEPTH 156 printf(" .width0 = %d, .height0 = %d, .depth = %d,\n", width0, height0, depth0)
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| /xsrc/external/mit/MesaLib/src/mesa/program/ |
| program_parse.tab.h | 84 DEPTH = 285, /* DEPTH */
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| /xsrc/external/mit/MesaLib.old/src/mesa/program/ |
| program_parse.tab.h | 78 DEPTH = 285,
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| /xsrc/external/mit/xorg-server/dist/hw/xfree86/parser/ |
| xf86tokens.h | 250 DEPTH,
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| Screen.c | 72 {DEPTH, "depth"}, 141 case DEPTH:
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| /xsrc/external/mit/xorg-server.old/dist/hw/xfree86/parser/ |
| xf86tokens.h | 253 DEPTH,
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| Screen.c | 77 {DEPTH, "depth"}, 118 case DEPTH:
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| /xsrc/external/mit/xterm/dist/ |
| cachedGCs.c | 64 #define DEPTH 8 76 CgsCacheData list[DEPTH]; 358 xw->core.depth); 544 for (k = 0; k < DEPTH; ++k) { 605 for (j = 0; j < DEPTH; ++j) { 621 for (j = 0; j < DEPTH; ++j) { 635 for (j = 0, k = -1; j < DEPTH; ++j) { 791 for (n = 0; n < DEPTH; ++n) { 851 for (j = 0; j < DEPTH; ++j) {
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/ |
| nv20_state_fb.c | 105 /* depth/stencil */ 131 context_dirty(ctx, DEPTH);
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| nouveau_state.c | 102 context_dirty(ctx, DEPTH); 108 context_dirty(ctx, DEPTH); 156 context_dirty(ctx, DEPTH);
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| nv10_state_fb.c | 131 /* depth/stencil */ 155 context_dirty(ctx, DEPTH);
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/ |
| nv20_state_fb.c | 105 /* depth/stencil */ 131 context_dirty(ctx, DEPTH);
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| nouveau_state.c | 102 context_dirty(ctx, DEPTH); 108 context_dirty(ctx, DEPTH); 156 context_dirty(ctx, DEPTH);
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| nv10_state_fb.c | 131 /* depth/stencil */ 155 context_dirty(ctx, DEPTH);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/ |
| d3d12_format.c | 204 DEF_SWIZZLE(DEPTH, X, X, X, X);
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| /xsrc/external/mit/MesaLib/dist/src/mesa/program/ |
| program_lexer.l | 248 {dot}depth { return_token_or_DOT(require_ARB_fp, DEPTH); }
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| program_parse.y | 183 %token DEPTH DIFFUSE DIRECTION 1636 stateDepthItem: DEPTH RANGE 1891 | RESULT DEPTH
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/program/ |
| program_lexer.l | 248 {dot}depth { return_token_or_DOT(require_ARB_fp, DEPTH); }
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| program_parse.y | 175 %token DEPTH DIFFUSE DIRECTION 1615 stateDepthItem: DEPTH RANGE 1870 | RESULT DEPTH
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