Searched refs:DragDropMouseButton (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_internal.h872 int DragDropMouseButton; member in struct:ImGuiContext
1008 DragDropMouseButton = -1;
H A Dimgui.cpp3805 bool is_elapsed = (g.DragDropPayload.DataFrameCount + 1 < g.FrameCount) && ((g.DragDropSourceFlags & ImGuiDragDropFlags_SourceAutoExpirePayload) || !IsMouseDown(g.DragDropMouseButton));
8562 g.DragDropMouseButton = mouse_button;
8741 payload.Delivery = was_accepted_previously && !IsMouseDown(g.DragDropMouseButton); // For extern drag sources affecting os window focus, it's easier to just test !IsMouseDown() instead of IsMouseReleased()
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_internal.h872 int DragDropMouseButton; member in struct:ImGuiContext
1008 DragDropMouseButton = -1;
H A Dimgui.cpp3805 bool is_elapsed = (g.DragDropPayload.DataFrameCount + 1 < g.FrameCount) && ((g.DragDropSourceFlags & ImGuiDragDropFlags_SourceAutoExpirePayload) || !IsMouseDown(g.DragDropMouseButton));
8562 g.DragDropMouseButton = mouse_button;
8741 payload.Delivery = was_accepted_previously && !IsMouseDown(g.DragDropMouseButton); // For extern drag sources affecting os window focus, it's easier to just test !IsMouseDown() instead of IsMouseReleased()

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