Searched refs:FBO (Results 1 - 21 of 21) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/perf/
H A Dfbobind.c23 * Measure rate of binding/switching between FBO targets.
39 static GLuint FBO[2], Tex[2]; variable in typeref:typename:GLuint[2]
81 glGenFramebuffersEXT(2, FBO);
95 glBindFramebufferEXT(GL_FRAMEBUFFER, FBO[i]);
101 perf_printf("fboswitch: Error: incomplete FBO!\n");
105 /* clear the FBO */
125 glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBO[dst]);
150 perf_printf(" FBO Binding: %1.f binds/sec\n", rate);
H A Dcopytex.c38 static GLuint VBO, FBO, RBO, Tex; variable in typeref:typename:GLuint
94 glGenFramebuffersEXT(1, &FBO);
95 glBindFramebufferEXT(GL_FRAMEBUFFER, FBO);
102 perf_printf("fboswitch: Error: incomplete FBO!\n");
106 /* clear the FBO */
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D7.8.3.rst45 - Fix ReadPixels crash when reading depth/stencil from an FBO
H A D7.10.3.rst65 struct renderbuffer's 'format' field never set when using FBO
80 Color clear of FBO without color buffer crashes
150 - intel: Use \_mesa_base_tex_format for FBO texture attachments.
264 - mesa: queries of non-existent FBO attachments should return
H A D7.10.2.rst57 [GM45] Alpha test is broken when rendering to FBO with no color
108 - i965: Fix alpha testing when there is no color buffer in the FBO.
H A D10.6.6.rst51 Segfault when calling glTexSubImage2D on storage texture to bound FBO
H A D20.2.3.rst35 - iris: glClear with FBO imported from DMA-BUF doesn't work
H A D8.0.1.rst81 - meta: Avoid FBO resizing/reallocating in decompress_texture_image
H A D9.0.2.rst52 r200: Culling is broken when rendering to an FBO
H A D11.0.0.rst259 Segfault when calling glTexSubImage2D on storage texture to bound FBO
H A D7.9.1.rst167 - mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
H A D7.10.rst492 - mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
1282 - i965: Fix gl_FragCoord inversion when drawing to an FBO.
1406 - intel: Fix segfaults from trying to use \_ColorDrawBuffers in FBO
1408 - intel: When validating an FBO's combined depth/stencil, use the given
1409 FBO.
1548 - ARB_texture_rg: Allow RED and RG textures as FBO color buffer
2282 - mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA,
H A D19.0.0.rst1042 - i965: be more specific about FBO completeness errors
1055 - i965: Set the FBO error state INCOMPLETE_ATTACHMENT only for SRGB_R8
H A D19.1.0.rst1770 - virgl: Enable mixed color FBO attachemnets only when the host
2888 - iris: Avoid croaking when trying to create FBO surfaces with bad
H A D20.3.0.rst87 - iris: glClear with FBO imported from DMA-BUF doesn't work
1881 - docs: fbo -\> FBO
H A D21.1.0.rst3437 - mesa: move FBO completeness checking from draws to state changes
3438 - mesa: move ARB program and integer FBO validation from draws to state changes
H A D19.3.0.rst598 - panfrost: Add FBO BOs to batch->bos earlier
H A D20.2.0.rst483 - panfrost: Fix Bifrost blending with depth-only FBO
/xsrc/external/mit/MesaLib.old/dist/docs/specs/
H A DMESA_texture_array.spec786 indexing, and FBO access of GL_EXT_texture_array. This extension
/xsrc/external/mit/MesaLib/dist/docs/_extra/specs/
H A DMESA_texture_array.spec786 indexing, and FBO access of GL_EXT_texture_array. This extension
/xsrc/external/mit/MesaLib/dist/docs/
H A Denvvars.rst62 extra debug messages when a FBO is incomplete

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