| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/ |
| sampler_types_test.cpp | 52 T( sampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 1) 56 T( sampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 2) 63 T(isampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, NONARRAY, COLOR, 1) 67 T(isampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, ARRAY, COLOR, 2) 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2) 86 T(sampler1DShadow, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 1) 91 GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 2)
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/ |
| sampler_types_test.cpp | 52 T( sampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 1) 56 T( sampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 2) 63 T(isampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, NONARRAY, COLOR, 1) 67 T(isampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, ARRAY, COLOR, 2) 74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1) 78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2) 86 T(sampler1DShadow, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 1) 91 GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 2)
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| /xsrc/external/mit/MesaLib/dist/src/compiler/ |
| builtin_type_macros.h | 88 DECL_TYPE(sampler, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_VOID) 89 DECL_TYPE(sampler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT) 93 DECL_TYPE(sampler1DArray, GL_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT) 101 DECL_TYPE(isampler1D, GL_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT) 105 DECL_TYPE(isampler1DArray, GL_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT) 113 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT) 117 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT) 125 DECL_TYPE(samplerShadow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_VOID) 126 DECL_TYPE(sampler1DShadow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT) 129 DECL_TYPE(sampler1DArrayShadow, GL_SAMPLER_1D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT [all...] |
| glsl_types.cpp | 340 case GLSL_SAMPLER_DIM_1D: 839 case GLSL_SAMPLER_DIM_1D: 888 case GLSL_SAMPLER_DIM_1D: 918 case GLSL_SAMPLER_DIM_1D: 960 case GLSL_SAMPLER_DIM_1D: 989 case GLSL_SAMPLER_DIM_1D: 1018 case GLSL_SAMPLER_DIM_1D: 1047 case GLSL_SAMPLER_DIM_1D: 1074 case GLSL_SAMPLER_DIM_1D: 1101 case GLSL_SAMPLER_DIM_1D [all...] |
| glsl_types.h | 243 GLSL_SAMPLER_DIM_1D = 0,
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/ |
| builtin_type_macros.h | 88 DECL_TYPE(sampler, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_VOID) 89 DECL_TYPE(sampler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT) 93 DECL_TYPE(sampler1DArray, GL_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT) 101 DECL_TYPE(isampler1D, GL_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT) 105 DECL_TYPE(isampler1DArray, GL_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT) 113 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT) 117 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT) 125 DECL_TYPE(sampler1DShadow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT) 128 DECL_TYPE(sampler1DArrayShadow, GL_SAMPLER_1D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT) 135 DECL_TYPE(image1D, GL_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT [all...] |
| glsl_types.cpp | 330 case GLSL_SAMPLER_DIM_1D: 781 case GLSL_SAMPLER_DIM_1D: 830 case GLSL_SAMPLER_DIM_1D: 860 case GLSL_SAMPLER_DIM_1D: 900 case GLSL_SAMPLER_DIM_1D: 929 case GLSL_SAMPLER_DIM_1D: 958 case GLSL_SAMPLER_DIM_1D: 2348 case GLSL_SAMPLER_DIM_1D:
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| glsl_types.h | 158 GLSL_SAMPLER_DIM_1D = 0,
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/nir_to_spirv/ |
| nir_to_spirv.h | 65 case GLSL_SAMPLER_DIM_1D: 86 case GLSL_SAMPLER_DIM_1D:
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| /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/ |
| dxil_enums.c | 87 case GLSL_SAMPLER_DIM_1D:
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| /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/ |
| radv_meta_blit.c | 94 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2}; 96 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3)); 142 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2}; 144 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3)); 190 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2}; 192 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3)); 230 return GLSL_SAMPLER_DIM_1D; 925 result = build_pipeline(device, VK_IMAGE_ASPECT_COLOR_BIT, GLSL_SAMPLER_DIM_1D, key, 1013 result = build_pipeline(device, VK_IMAGE_ASPECT_DEPTH_BIT, GLSL_SAMPLER_DIM_1D, 0, 1100 result = build_pipeline(device, VK_IMAGE_ASPECT_STENCIL_BIT, GLSL_SAMPLER_DIM_1D, 0 [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/ |
| radv_meta_blit.c | 128 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 }; 131 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false); 186 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 }; 189 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false); 244 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 }; 247 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false); 287 return GLSL_SAMPLER_DIM_1D; 971 result = build_pipeline(device, VK_IMAGE_ASPECT_COLOR_BIT, GLSL_SAMPLER_DIM_1D, key, &device->meta_state.blit.pipeline_1d_src[key]); 1031 result = build_pipeline(device, VK_IMAGE_ASPECT_DEPTH_BIT, GLSL_SAMPLER_DIM_1D, 0, &device->meta_state.blit.depth_only_1d_pipeline); 1088 result = build_pipeline(device, VK_IMAGE_ASPECT_STENCIL_BIT, GLSL_SAMPLER_DIM_1D, 0, &device->meta_state.blit.stencil_only_1d_pipeline) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/ |
| v3d33_tex.c | 55 case GLSL_SAMPLER_DIM_1D:
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| v3d40_tex.c | 441 case GLSL_SAMPLER_DIM_1D:
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/ |
| sfn_nir_legalize_image_load_store.cpp | 68 case GLSL_SAMPLER_DIM_1D:
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| sfn_emittexinstruction.cpp | 192 if (instr->is_array && instr->sampler_dim == GLSL_SAMPLER_DIM_1D) 501 if (instr->is_array && instr->sampler_dim == GLSL_SAMPLER_DIM_1D) 646 int src_idx = instr.sampler_dim == GLSL_SAMPLER_DIM_1D ? 1 : 2;
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| sfn_emitssboinstruction.cpp | 444 if (nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_1D && 551 if (nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_1D &&
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| /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/ |
| v3d33_tex.c | 48 case GLSL_SAMPLER_DIM_1D:
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| v3d40_tex.c | 306 case GLSL_SAMPLER_DIM_1D:
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| /xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/ |
| ir3_image.c | 126 case GLSL_SAMPLER_DIM_1D:
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| /xsrc/external/mit/MesaLib/dist/src/amd/common/ |
| ac_shader_util.c | 227 case GLSL_SAMPLER_DIM_1D:
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| /xsrc/external/mit/MesaLib/dist/src/mesa/program/ |
| prog_to_nir.c | 481 return GLSL_SAMPLER_DIM_1D; 495 return GLSL_SAMPLER_DIM_1D;
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| /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/ |
| st_pbo.c | 395 [PIPE_TEXTURE_1D] = GLSL_SAMPLER_DIM_1D, 400 [PIPE_TEXTURE_1D_ARRAY] = GLSL_SAMPLER_DIM_1D,
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| st_pbo.c | 417 [PIPE_TEXTURE_1D] = GLSL_SAMPLER_DIM_1D, 422 [PIPE_TEXTURE_1D_ARRAY] = GLSL_SAMPLER_DIM_1D,
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/nir/ |
| tgsi_to_nir.c | 1109 instr->sampler_dim = GLSL_SAMPLER_DIM_1D; 1112 instr->sampler_dim = GLSL_SAMPLER_DIM_1D; 1116 instr->sampler_dim = GLSL_SAMPLER_DIM_1D; 1120 instr->sampler_dim = GLSL_SAMPLER_DIM_1D; 1303 case GLSL_SAMPLER_DIM_1D:
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