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    Searched refs:GLSL_SAMPLER_DIM_1D (Results 1 - 25 of 60) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 52 T( sampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 1)
56 T( sampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 2)
63 T(isampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, NONARRAY, COLOR, 1)
67 T(isampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, ARRAY, COLOR, 2)
74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1)
78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2)
86 T(sampler1DShadow, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 1)
91 GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 2)
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 52 T( sampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 1)
56 T( sampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 2)
63 T(isampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, NONARRAY, COLOR, 1)
67 T(isampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_INT, ARRAY, COLOR, 2)
74 T(usampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, NONARRAY, COLOR, 1)
78 T(usampler1DArray, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_UINT, ARRAY, COLOR, 2)
86 T(sampler1DShadow, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 1)
91 GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 2)
  /xsrc/external/mit/MesaLib/dist/src/compiler/
builtin_type_macros.h 88 DECL_TYPE(sampler, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_VOID)
89 DECL_TYPE(sampler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT)
93 DECL_TYPE(sampler1DArray, GL_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT)
101 DECL_TYPE(isampler1D, GL_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT)
105 DECL_TYPE(isampler1DArray, GL_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT)
113 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT)
117 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT)
125 DECL_TYPE(samplerShadow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_VOID)
126 DECL_TYPE(sampler1DShadow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT)
129 DECL_TYPE(sampler1DArrayShadow, GL_SAMPLER_1D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT
    [all...]
glsl_types.cpp 340 case GLSL_SAMPLER_DIM_1D:
839 case GLSL_SAMPLER_DIM_1D:
888 case GLSL_SAMPLER_DIM_1D:
918 case GLSL_SAMPLER_DIM_1D:
960 case GLSL_SAMPLER_DIM_1D:
989 case GLSL_SAMPLER_DIM_1D:
1018 case GLSL_SAMPLER_DIM_1D:
1047 case GLSL_SAMPLER_DIM_1D:
1074 case GLSL_SAMPLER_DIM_1D:
1101 case GLSL_SAMPLER_DIM_1D
    [all...]
glsl_types.h 243 GLSL_SAMPLER_DIM_1D = 0,
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
builtin_type_macros.h 88 DECL_TYPE(sampler, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_VOID)
89 DECL_TYPE(sampler1D, GL_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT)
93 DECL_TYPE(sampler1DArray, GL_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_FLOAT)
101 DECL_TYPE(isampler1D, GL_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_INT)
105 DECL_TYPE(isampler1DArray, GL_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_INT)
113 DECL_TYPE(usampler1D, GL_UNSIGNED_INT_SAMPLER_1D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_UINT)
117 DECL_TYPE(usampler1DArray, GL_UNSIGNED_INT_SAMPLER_1D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 0, 1, GLSL_TYPE_UINT)
125 DECL_TYPE(sampler1DShadow, GL_SAMPLER_1D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 0, GLSL_TYPE_FLOAT)
128 DECL_TYPE(sampler1DArrayShadow, GL_SAMPLER_1D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_1D, 1, 1, GLSL_TYPE_FLOAT)
135 DECL_TYPE(image1D, GL_IMAGE_1D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_1D, 0, 0, GLSL_TYPE_FLOAT
    [all...]
glsl_types.cpp 330 case GLSL_SAMPLER_DIM_1D:
781 case GLSL_SAMPLER_DIM_1D:
830 case GLSL_SAMPLER_DIM_1D:
860 case GLSL_SAMPLER_DIM_1D:
900 case GLSL_SAMPLER_DIM_1D:
929 case GLSL_SAMPLER_DIM_1D:
958 case GLSL_SAMPLER_DIM_1D:
2348 case GLSL_SAMPLER_DIM_1D:
glsl_types.h 158 GLSL_SAMPLER_DIM_1D = 0,
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/nir_to_spirv/
nir_to_spirv.h 65 case GLSL_SAMPLER_DIM_1D:
86 case GLSL_SAMPLER_DIM_1D:
  /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/
dxil_enums.c 87 case GLSL_SAMPLER_DIM_1D:
  /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/
radv_meta_blit.c 94 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2};
96 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3));
142 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2};
144 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3));
190 unsigned swz[] = {0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2};
192 nir_swizzle(&b, nir_load_var(&b, tex_pos_in), swz, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3));
230 return GLSL_SAMPLER_DIM_1D;
925 result = build_pipeline(device, VK_IMAGE_ASPECT_COLOR_BIT, GLSL_SAMPLER_DIM_1D, key,
1013 result = build_pipeline(device, VK_IMAGE_ASPECT_DEPTH_BIT, GLSL_SAMPLER_DIM_1D, 0,
1100 result = build_pipeline(device, VK_IMAGE_ASPECT_STENCIL_BIT, GLSL_SAMPLER_DIM_1D, 0
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/amd/vulkan/
radv_meta_blit.c 128 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 };
131 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false);
186 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 };
189 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false);
244 unsigned swz[] = { 0, (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 1), 2 };
247 (tex_dim == GLSL_SAMPLER_DIM_1D ? 2 : 3), false);
287 return GLSL_SAMPLER_DIM_1D;
971 result = build_pipeline(device, VK_IMAGE_ASPECT_COLOR_BIT, GLSL_SAMPLER_DIM_1D, key, &device->meta_state.blit.pipeline_1d_src[key]);
1031 result = build_pipeline(device, VK_IMAGE_ASPECT_DEPTH_BIT, GLSL_SAMPLER_DIM_1D, 0, &device->meta_state.blit.depth_only_1d_pipeline);
1088 result = build_pipeline(device, VK_IMAGE_ASPECT_STENCIL_BIT, GLSL_SAMPLER_DIM_1D, 0, &device->meta_state.blit.stencil_only_1d_pipeline)
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/
v3d33_tex.c 55 case GLSL_SAMPLER_DIM_1D:
v3d40_tex.c 441 case GLSL_SAMPLER_DIM_1D:
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/
sfn_nir_legalize_image_load_store.cpp 68 case GLSL_SAMPLER_DIM_1D:
sfn_emittexinstruction.cpp 192 if (instr->is_array && instr->sampler_dim == GLSL_SAMPLER_DIM_1D)
501 if (instr->is_array && instr->sampler_dim == GLSL_SAMPLER_DIM_1D)
646 int src_idx = instr.sampler_dim == GLSL_SAMPLER_DIM_1D ? 1 : 2;
sfn_emitssboinstruction.cpp 444 if (nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_1D &&
551 if (nir_intrinsic_image_dim(intrin) == GLSL_SAMPLER_DIM_1D &&
  /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/
v3d33_tex.c 48 case GLSL_SAMPLER_DIM_1D:
v3d40_tex.c 306 case GLSL_SAMPLER_DIM_1D:
  /xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/
ir3_image.c 126 case GLSL_SAMPLER_DIM_1D:
  /xsrc/external/mit/MesaLib/dist/src/amd/common/
ac_shader_util.c 227 case GLSL_SAMPLER_DIM_1D:
  /xsrc/external/mit/MesaLib/dist/src/mesa/program/
prog_to_nir.c 481 return GLSL_SAMPLER_DIM_1D;
495 return GLSL_SAMPLER_DIM_1D;
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_pbo.c 395 [PIPE_TEXTURE_1D] = GLSL_SAMPLER_DIM_1D,
400 [PIPE_TEXTURE_1D_ARRAY] = GLSL_SAMPLER_DIM_1D,
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_pbo.c 417 [PIPE_TEXTURE_1D] = GLSL_SAMPLER_DIM_1D,
422 [PIPE_TEXTURE_1D_ARRAY] = GLSL_SAMPLER_DIM_1D,
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/nir/
tgsi_to_nir.c 1109 instr->sampler_dim = GLSL_SAMPLER_DIM_1D;
1112 instr->sampler_dim = GLSL_SAMPLER_DIM_1D;
1116 instr->sampler_dim = GLSL_SAMPLER_DIM_1D;
1120 instr->sampler_dim = GLSL_SAMPLER_DIM_1D;
1303 case GLSL_SAMPLER_DIM_1D:

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