Searched refs:GetCurrentTextureId (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_draw.cpp410 #define GetCurrentTextureId() (_TextureIdStack.Size ? _TextureIdStack.Data[_TextureIdStack.Size-1] : NULL) macro
416 draw_cmd.TextureId = GetCurrentTextureId();
451 if (curr_cmd->ElemCount == 0 && prev_cmd && memcmp(&prev_cmd->ClipRect, &curr_clip_rect, sizeof(ImVec4)) == 0 && prev_cmd->TextureId == GetCurrentTextureId() && prev_cmd->UserCallback == NULL)
460 const ImTextureID curr_texture_id = GetCurrentTextureId();
477 #undef GetCurrentTextureId
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_draw.cpp410 #define GetCurrentTextureId() (_TextureIdStack.Size ? _TextureIdStack.Data[_TextureIdStack.Size-1] : NULL) macro
416 draw_cmd.TextureId = GetCurrentTextureId();
451 if (curr_cmd->ElemCount == 0 && prev_cmd && memcmp(&prev_cmd->ClipRect, &curr_clip_rect, sizeof(ImVec4)) == 0 && prev_cmd->TextureId == GetCurrentTextureId() && prev_cmd->UserCallback == NULL)
460 const ImTextureID curr_texture_id = GetCurrentTextureId();
477 #undef GetCurrentTextureId

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