Searched refs:ImGuiWindowTempData (Results 1 - 2 of 2) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_internal.h80 struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame)
1049 // FIXME: That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered.
1050 struct IMGUI_API ImGuiWindowTempData struct
1095 ImGuiWindowTempData() function in struct:ImGuiWindowTempData
1176 ImGuiWindowTempData DC; // Temporary per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the "DC" variable name.
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_internal.h80 struct ImGuiWindowTempData; // Temporary storage for one window (that's the data which in theory we could ditch at the end of the frame)
1049 // FIXME: That's theory, in practice the delimitation between ImGuiWindow and ImGuiWindowTempData is quite tenuous and could be reconsidered.
1050 struct IMGUI_API ImGuiWindowTempData struct
1095 ImGuiWindowTempData() function in struct:ImGuiWindowTempData
1176 ImGuiWindowTempData DC; // Temporary per-window data, reset at the beginning of the frame. This used to be called ImGuiDrawContext, hence the "DC" variable name.

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