Searched refs:ItemSize (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_widgets.cpp215 ItemSize(text_size);
225 ItemSize(text_size);
323 ItemSize(total_bb, style.FramePadding.y);
356 const float text_base_offset_y = ImMax(0.0f, window->DC.CurrentLineTextBaseOffset); // Latch before ItemSize changes it
359 ItemSize(bb);
561 ItemSize(size, style.FramePadding.y);
616 ItemSize(size);
636 ItemSize(bb, (size.y >= default_size) ? g.Style.FramePadding.y : 0.0f);
851 ItemSize(bb);
888 ItemSize(b
[all...]
H A Dimgui_internal.h1374 IMGUI_API void ItemSize(const ImVec2& size, float text_offset_y = 0.0f);
1375 IMGUI_API void ItemSize(const ImRect& bb, float text_offset_y = 0.0f);
H A Dimgui.cpp2743 void ImGui::ItemSize(const ImVec2& size, float text_offset_y) function in class:ImGui
2770 void ImGui::ItemSize(const ImRect& bb, float text_offset_y) function in class:ImGui
2772 ItemSize(bb.GetSize(), text_offset_y);
2776 // Note that the size can be different than the one provided to ItemSize(). Typically, widgets that spread over available surface
2777 // declare their minimum size requirement to ItemSize() and then use a larger region for drawing/interaction, which is passed to ItemAdd().
4405 ItemSize(sz);
6589 ItemSize(group_bb.GetSize(), 0.0f);
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_widgets.cpp215 ItemSize(text_size);
225 ItemSize(text_size);
323 ItemSize(total_bb, style.FramePadding.y);
356 const float text_base_offset_y = ImMax(0.0f, window->DC.CurrentLineTextBaseOffset); // Latch before ItemSize changes it
359 ItemSize(bb);
561 ItemSize(size, style.FramePadding.y);
616 ItemSize(size);
636 ItemSize(bb, (size.y >= default_size) ? g.Style.FramePadding.y : 0.0f);
851 ItemSize(bb);
888 ItemSize(b
[all...]
H A Dimgui_internal.h1374 IMGUI_API void ItemSize(const ImVec2& size, float text_offset_y = 0.0f);
1375 IMGUI_API void ItemSize(const ImRect& bb, float text_offset_y = 0.0f);
H A Dimgui.cpp2743 void ImGui::ItemSize(const ImVec2& size, float text_offset_y) function in class:ImGui
2770 void ImGui::ItemSize(const ImRect& bb, float text_offset_y) function in class:ImGui
2772 ItemSize(bb.GetSize(), text_offset_y);
2776 // Note that the size can be different than the one provided to ItemSize(). Typically, widgets that spread over available surface
2777 // declare their minimum size requirement to ItemSize() and then use a larger region for drawing/interaction, which is passed to ItemAdd().
4405 ItemSize(sz);
6589 ItemSize(group_bb.GetSize(), 0.0f);

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