Searched refs:ItemWidth (Results 1 - 4 of 4) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_internal.h | 1082 float ItemWidth; // == ItemWidthStack.back(). 0.0: default, >0.0: width in pixels, <0.0: align xx pixels to the right of window member in struct:ImGuiWindowTempData 1115 ItemWidth = 0.0f;
|
| H A D | imgui.cpp | 4446 // NOT checking: DC.ItemWidth, DC.AllowKeyboardFocus, DC.ButtonRepeat, DC.TextWrapPos (per window) to allow user to conveniently push once and not pop (they are cleared on Begin) 5335 window->DC.ItemWidth = window->ItemWidthDefault; 5631 window->DC.ItemWidth = (item_width == 0.0f ? window->ItemWidthDefault : item_width); 5632 window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); 5646 window->DC.ItemWidth = window->DC.ItemWidthStack.back(); 5653 window->DC.ItemWidth = window->DC.ItemWidthStack.empty() ? window->ItemWidthDefault : window->DC.ItemWidthStack.back(); 5659 float w = window->DC.ItemWidth;
|
| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui_internal.h | 1082 float ItemWidth; // == ItemWidthStack.back(). 0.0: default, >0.0: width in pixels, <0.0: align xx pixels to the right of window member in struct:ImGuiWindowTempData 1115 ItemWidth = 0.0f;
|
| H A D | imgui.cpp | 4446 // NOT checking: DC.ItemWidth, DC.AllowKeyboardFocus, DC.ButtonRepeat, DC.TextWrapPos (per window) to allow user to conveniently push once and not pop (they are cleared on Begin) 5335 window->DC.ItemWidth = window->ItemWidthDefault; 5631 window->DC.ItemWidth = (item_width == 0.0f ? window->ItemWidthDefault : item_width); 5632 window->DC.ItemWidthStack.push_back(window->DC.ItemWidth); 5646 window->DC.ItemWidth = window->DC.ItemWidthStack.back(); 5653 window->DC.ItemWidth = window->DC.ItemWidthStack.empty() ? window->ItemWidthDefault : window->DC.ItemWidthStack.back(); 5659 float w = window->DC.ItemWidth;
|
Completed in 42 milliseconds