| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/ |
| zink_instance.py | 29 from zink_extensions import Extension,Layer,ExtensionRegistry,Version 45 # constructor: Layer(name, conditions=[]) 48 # if we have debug_util, allow a validation layer to be added. 49 Layer("VK_LAYER_KHRONOS_validation", 51 Layer("VK_LAYER_LUNARG_standard_validation", 81 %for layer in layers: 82 bool have_layer_${layer.pure_name()}; 127 %for layer in layers: 128 bool have_layer_${layer.pure_name()} = false; 135 // Build up the extensions from the reported ones but only for the unnamed layer [all...] |
| zink_extensions.py | 142 Layer = Extension
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| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/ |
| surface9.h | 47 unsigned layer; member in struct:NineSurface9 71 unsigned Layer, 83 unsigned Layer,
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| surface9.c | 59 unsigned Layer, 66 DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n", 67 This, pParams->device, pResource, Level, Layer, pDesc); 82 assert(!allocate || (Level == 0 && Layer == 0 && TextureType == 0)); 192 This->layer = Layer; 276 templ.u.tex.first_layer = This->layer; 277 templ.u.tex.last_layer = This->layer; 286 templ.u.tex.first_layer = This->layer; 287 templ.u.tex.last_layer = This->layer; [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/ |
| surface9.h | 46 unsigned layer; member in struct:NineSurface9 70 unsigned Layer, 82 unsigned Layer,
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| surface9.c | 58 unsigned Layer, 65 DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n", 66 This, pParams->device, pResource, Level, Layer, pDesc); 80 assert(!allocate || (Level == 0 && Layer == 0 && TextureType == 0)); 189 This->layer = Layer; 258 templ.u.tex.first_layer = This->layer; 259 templ.u.tex.last_layer = This->layer; 268 templ.u.tex.first_layer = This->layer; 269 templ.u.tex.last_layer = This->layer; [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| shaderimage.c | 520 GLuint texture, GLint level, GLint layer, 532 * layer is negative. 539 if (layer < 0) { 540 _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(layer)"); 562 GLint level, GLboolean layered, GLint layer, GLenum access, 572 u->Layer = layer; 575 u->Layer = 0; 577 u->_Layer = (u->Layered ? 0 : u->Layer); 584 GLuint unit, GLint level, GLboolean layered, GLint layer, [all...] |
| texturebindless.c | 283 GLboolean layered, GLint layer, GLenum format) 290 u->Layer == layer && u->Format == format) 298 GLint level, GLboolean layered, GLint layer, GLenum format) 307 * <layered>, <layer>, and <format> is unique; the same handle will be 312 imgHandleObj = find_imghandleobj(texObj, level, layered, layer, format); 326 imgObj.Layer = layer; 327 imgObj._Layer = (imgObj.Layered ? 0 : imgObj.Layer); 330 imgObj.Layer = 0 [all...] |
| mtypes.h | 2731 * Whether layer output is viewport-relative. 3564 GLuint Zoffset; /**< Slice for 3D textures, or layer for both 1D 3664 * counts as a layer. As the case for Width, Height a backend driver 4932 * GL_FALSE if only some specific layer of the texture is bound. 4933 * \sa Layer 4938 * Layer of the texture object bound to this unit as specified by the 4941 GLushort Layer; 4944 * Layer of the texture object bound to this unit, or zero if
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| get.c | 2770 v->value_int = ctx->ImageUnits[index].Layer;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| shaderimage.c | 543 GLuint texture, GLint level, GLint layer, 558 if (layer < 0) { 559 _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(layer)"); 580 GLint level, GLboolean layered, GLint layer, GLenum access, 590 u->Layer = layer; 591 u->_Layer = (u->Layered ? 0 : u->Layer); 594 u->Layer = 0; 602 GLuint unit, GLint level, GLboolean layered, GLint layer, 612 set_image_binding(u, texObj, level, layered, layer, access, format) [all...] |
| texturebindless.c | 282 GLboolean layered, GLint layer, GLenum format) 289 u->Layer == layer && u->Format == format) 297 GLint level, GLboolean layered, GLint layer, GLenum format) 306 * <layered>, <layer>, and <format> is unique; the same handle will be 311 imgHandleObj = find_imghandleobj(texObj, level, layered, layer, format); 325 imgObj.Layer = layer; 326 imgObj._Layer = (imgObj.Layered ? 0 : imgObj.Layer); 329 imgObj.Layer = 0 [all...] |
| mtypes.h | 3428 GLuint Zoffset; /**< Slice for 3D textures, or layer for both 1D 3528 * counts as a layer. As the case for Width, Height a backend driver 4710 * GL_FALSE if only some specific layer of the texture is bound. 4711 * \sa Layer 4716 * Layer of the texture object bound to this unit as specified by the 4719 GLushort Layer; 4722 * Layer of the texture object bound to this unit, or zero if
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| get.c | 2640 v->value_int = ctx->ImageUnits[index].Layer;
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/nir_to_spirv/ |
| nir_to_spirv.c | 511 HANDLE_EMIT_BUILTIN(LAYER, Layer); 530 HANDLE_EMIT_BUILTIN(LAYER, Layer); 583 HANDLE_EMIT_BUILTIN(LAYER, Layer);
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