Searched refs:NavLayerActiveMaskNext (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_internal.h1070 int NavLayerActiveMaskNext; // Which layer have been written to (buffer for current frame) member in struct:ImGuiWindowTempData
1106 NavLayerActiveMask = NavLayerActiveMaskNext = 0x00;
H A Dimgui_widgets.cpp3174 draw_window->DC.NavLayerActiveMaskNext |= draw_window->DC.NavLayerCurrentMask; // This is to ensure that EndChild() will display a navigation highlight
5566 IM_ASSERT(window->DC.NavLayerActiveMaskNext & 0x02); // Sanity check
H A Dimgui.cpp2790 window->DC.NavLayerActiveMaskNext |= window->DC.NavLayerCurrentMask;
5327 window->DC.NavLayerActiveMask = window->DC.NavLayerActiveMaskNext;
5328 window->DC.NavLayerActiveMaskNext = 0x00;
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_internal.h1070 int NavLayerActiveMaskNext; // Which layer have been written to (buffer for current frame) member in struct:ImGuiWindowTempData
1106 NavLayerActiveMask = NavLayerActiveMaskNext = 0x00;
H A Dimgui_widgets.cpp3174 draw_window->DC.NavLayerActiveMaskNext |= draw_window->DC.NavLayerCurrentMask; // This is to ensure that EndChild() will display a navigation highlight
5566 IM_ASSERT(window->DC.NavLayerActiveMaskNext & 0x02); // Sanity check
H A Dimgui.cpp2790 window->DC.NavLayerActiveMaskNext |= window->DC.NavLayerCurrentMask;
5327 window->DC.NavLayerActiveMask = window->DC.NavLayerActiveMaskNext;
5328 window->DC.NavLayerActiveMaskNext = 0x00;

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