Searched refs:OpenPopup (Results 1 - 11 of 11) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_demo.cpp | 1078 ImGui::OpenPopup("mypicker"); 2049 // User can manipulate the visibility state by calling OpenPopup(). 2056 // if (ImGui::Button("Open")) ImGui::OpenPopup("MyPopup"); if (ImGui::BeginPopup("MyPopup") { [...] EndPopup(); } 2058 // With popups we have to go through a library call (here OpenPopup) to manipulate the visibility state. 2072 ImGui::OpenPopup("my_select_popup"); 2087 ImGui::OpenPopup("my_toggle_popup"); 2104 ImGui::OpenPopup("another popup"); 2121 ImGui::OpenPopup("my_file_popup"); 2135 // OpenPopup(id); 2179 ImGui::OpenPopup("Delet [all...] |
| H A D | imgui_memory_editor.h | 200 ImGui::OpenPopup("context"); 449 ImGui::OpenPopup("context");
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| H A D | imgui.h | 539 // User can manipulate the visibility state by calling OpenPopup(). 542 IMGUI_API void OpenPopup(const char* str_id); // call to mark popup as open (don't call every frame!). popups are closed when user click outside, or if CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. By default, Selectable()/MenuItem() are calling CloseCurrentPopup(). Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
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| H A D | imgui_widgets.cpp | 3958 OpenPopup("picker"); 4549 OpenPopup("Copy"); 5707 OpenPopup(label); 5713 OpenPopup(label);
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| H A D | imgui.cpp | 511 - 2015/05/11 (1.40) - changed BeginPopup() API, takes a string identifier instead of a bool. ImGui needs to manage the open/closed state of popups. Call OpenPopup() to actually set the "open" state of a popup. BeginPopup() returns true if the popup is opened. 6746 void ImGui::OpenPopup(const char* str_id) function in class:ImGui 6754 // Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). 6777 // Gently handle the user mistakenly calling OpenPopup() every frame. It is a programming mistake! However, if we were to run the regular code path, the ui 6937 // Note that popup visibility status is owned by imgui (and manipulated with e.g. OpenPopup) so the actual value of *p_open is meaningless here.
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui_memory_editor.h | 202 ImGui::OpenPopup("context"); 451 ImGui::OpenPopup("context");
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| H A D | imgui.h | 539 // User can manipulate the visibility state by calling OpenPopup(). 542 IMGUI_API void OpenPopup(const char* str_id); // call to mark popup as open (don't call every frame!). popups are closed when user click outside, or if CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. By default, Selectable()/MenuItem() are calling CloseCurrentPopup(). Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level).
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| H A D | imgui_widgets.cpp | 3958 OpenPopup("picker"); 4549 OpenPopup("Copy"); 5707 OpenPopup(label); 5713 OpenPopup(label);
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| H A D | imgui.cpp | 511 - 2015/05/11 (1.40) - changed BeginPopup() API, takes a string identifier instead of a bool. ImGui needs to manage the open/closed state of popups. Call OpenPopup() to actually set the "open" state of a popup. BeginPopup() returns true if the popup is opened. 6746 void ImGui::OpenPopup(const char* str_id) function in class:ImGui 6754 // Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). 6777 // Gently handle the user mistakenly calling OpenPopup() every frame. It is a programming mistake! However, if we were to run the regular code path, the ui 6937 // Note that popup visibility status is owned by imgui (and manipulated with e.g. OpenPopup) so the actual value of *p_open is meaningless here.
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/tools/ |
| H A D | aubinator_viewer.cpp | 1002 if (ImGui::Button("Help") || has_ctrl_key('h')) { ImGui::OpenPopup("Help"); }
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| /xsrc/external/mit/MesaLib/dist/src/intel/tools/ |
| H A D | aubinator_viewer.cpp | 1000 if (ImGui::Button("Help") || has_ctrl_key('h')) { ImGui::OpenPopup("Help"); }
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