Searched refs:RenderFrame (Results 1 - 6 of 6) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui_widgets.cpp | 575 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); 649 RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding); 898 RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, style.FrameRounding)); 934 RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); 1042 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); 1923 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding); 2350 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); 2490 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); 3618 RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); 4870 RenderFrame(frame_b [all...] |
| H A D | imgui_internal.h | 1445 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f);
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| H A D | imgui.cpp | 2373 void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) function in class:ImGui 5231 RenderFrame(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, true, window_rounding);
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui_widgets.cpp | 575 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); 649 RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding); 898 RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, style.FrameRounding)); 934 RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); 1042 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); 1923 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding); 2350 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); 2490 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding); 3618 RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); 4870 RenderFrame(frame_b [all...] |
| H A D | imgui_internal.h | 1445 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f);
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| H A D | imgui.cpp | 2373 void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) function in class:ImGui 5231 RenderFrame(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, true, window_rounding);
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