Searched refs:ResourceMap (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
H A DDevice.cpp171 pDeviceFuncs->pfnDynamicIABufferMapNoOverwrite = ResourceMap;
173 pDeviceFuncs->pfnDynamicConstantBufferMapDiscard = ResourceMap;
174 pDeviceFuncs->pfnDynamicIABufferMapDiscard = ResourceMap;
182 pDeviceFuncs->pfnDynamicResourceMapDiscard = ResourceMap;
187 pDeviceFuncs->pfnStagingResourceMap = ResourceMap;
215 pDeviceFuncs->pfnResourceMap = ResourceMap;
H A DResource.h60 void APIENTRY ResourceMap(D3D10DDI_HDEVICE hDevice, D3D10DDI_HRESOURCE hResource,
H A DResource.cpp439 * ResourceMap --
441 * The ResourceMap function maps a subresource of a resource.
447 ResourceMap(D3D10DDI_HDEVICE hDevice, // IN function in typeref:typename:void APIENTRY

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