Searched refs:ScrollX (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_widgets.cpp3247 edit_state.ScrollX = 0.0f;
3298 const float mouse_x = (io.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX;
3689 if (cursor_offset.x < edit_state.ScrollX)
3690 edit_state.ScrollX = (float)(int)ImMax(0.0f, cursor_offset.x - scroll_increment_x);
3691 else if (cursor_offset.x - size.x >= edit_state.ScrollX)
3692 edit_state.ScrollX = (float)(int)(cursor_offset.x - size.x + scroll_increment_x);
3696 edit_state.ScrollX = 0.0f;
3713 const ImVec2 render_scroll = ImVec2(edit_state.ScrollX, 0.0f);
H A Dimgui_internal.h569 float ScrollX; member in struct:ImGuiInputTextState
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_widgets.cpp3247 edit_state.ScrollX = 0.0f;
3298 const float mouse_x = (io.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX;
3689 if (cursor_offset.x < edit_state.ScrollX)
3690 edit_state.ScrollX = (float)(int)ImMax(0.0f, cursor_offset.x - scroll_increment_x);
3691 else if (cursor_offset.x - size.x >= edit_state.ScrollX)
3692 edit_state.ScrollX = (float)(int)(cursor_offset.x - size.x + scroll_increment_x);
3696 edit_state.ScrollX = 0.0f;
3713 const ImVec2 render_scroll = ImVec2(edit_state.ScrollX, 0.0f);
H A Dimgui_internal.h569 float ScrollX; member in struct:ImGuiInputTextState

Completed in 38 milliseconds