Searched refs:SubResource (Results 1 - 2 of 2) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/ |
| H A D | Resource.cpp | 153 UINT SubResource, // IN 163 *pLevel = SubResource % MipLevels; 164 layer = SubResource / MipLevels; 318 for (UINT SubResource = 0; SubResource < pResource->NumSubResources; ++SubResource) { local in function:CreateResource 320 &pCreateResource->pInitialDataUP[SubResource]; 324 subResourceBox(pResource->resource, SubResource, &level, &box); 424 for (UINT SubResource = 0; SubResource < pResourc local in function:DestroyResource 152 subResourceBox(struct pipe_resource * resource,UINT SubResource,unsigned * pLevel,struct pipe_box * pBox) argument 447 ResourceMap(D3D10DDI_HDEVICE hDevice,D3D10DDI_HRESOURCE hResource,UINT SubResource,D3D10_DDI_MAP DDIMap,UINT Flags,__out D3D10DDI_MAPPED_SUBRESOURCE * pMappedSubResource) argument 525 ResourceUnmap(D3D10DDI_HDEVICE hDevice,D3D10DDI_HRESOURCE hResource,UINT SubResource) argument [all...] |
| H A D | Resource.h | 61 UINT SubResource, D3D10_DDI_MAP DDIMap, UINT Flags, 65 UINT SubResource);
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