Searched refs:TEXTURE_BIT (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
H A Ds_context.h96 #define TEXTURE_BIT 0x1000 /**< Texturing really enabled */ macro
H A Ds_triangle.c1094 && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)
1097 || swrast->_RasterMask == TEXTURE_BIT)
1100 if (swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)) {
H A Ds_context.c75 if (ctx->Texture._MaxEnabledTexImageUnit >= 0) rasterMask |= TEXTURE_BIT;
/xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
H A Ds_context.h97 #define TEXTURE_BIT 0x1000 /**< Texturing really enabled */ macro
H A Ds_triangle.c1094 && ((swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)
1097 || swrast->_RasterMask == TEXTURE_BIT)
1100 if (swrast->_RasterMask == (DEPTH_BIT | TEXTURE_BIT)) {
H A Ds_context.c75 if (ctx->Texture._MaxEnabledTexImageUnit >= 0) rasterMask |= TEXTURE_BIT;

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