Searched refs:TF_000X (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/
H A Dsvga_format.h59 #define TF_000X (1 << 9) /* swizzle <0, 0, 0, X> */ macro
H A Dsvga_format.c71 { PIPE_FORMAT_A8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_A8_UNORM, SVGA3D_R8_UNORM, TF_GEN_MIPS | TF_000X},
202 { PIPE_FORMAT_A16_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_000X },
216 { PIPE_FORMAT_A16_FLOAT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_000X },
220 { PIPE_FORMAT_A32_FLOAT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_000X },
262 { PIPE_FORMAT_A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_000X },
266 { PIPE_FORMAT_A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_000X },
270 { PIPE_FORMAT_A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_000X },
274 { PIPE_FORMAT_A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_000X },
278 { PIPE_FORMAT_A32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_000X },
282 { PIPE_FORMAT_A32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_000X },
[all...]
H A Dsvga_shader.c282 if (tf_flags & TF_000X)
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/
H A Dsvga_format.h59 #define TF_000X (1 << 9) /* swizzle <0, 0, 0, X> */ macro
H A Dsvga_format.c66 [ PIPE_FORMAT_A8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_A8_UNORM, SVGA3D_R8_UNORM, TF_GEN_MIPS | TF_000X},
146 [ PIPE_FORMAT_A16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_000X },
148 [ PIPE_FORMAT_A16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_000X },
152 [ PIPE_FORMAT_A32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_000X },
185 [ PIPE_FORMAT_A8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_000X },
189 [ PIPE_FORMAT_A8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_000X },
193 [ PIPE_FORMAT_A16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_000X },
197 [ PIPE_FORMAT_A16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_000X },
201 [ PIPE_FORMAT_A32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_000X },
205 [ PIPE_FORMAT_A32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_000X },
[all...]
H A Dsvga_shader.c311 if (tf_flags & TF_000X)

Completed in 10 milliseconds