Searched refs:TF_XXX1 (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/
H A Dsvga_format.h61 #define TF_XXX1 (1 << 11) /* swizzle <X, X, X, 1> */ macro
H A Dsvga_format.c70 { PIPE_FORMAT_L8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UNORM, TF_XXX1 },
74 { PIPE_FORMAT_L16_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_XXX1 },
217 { PIPE_FORMAT_L16_FLOAT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_XXX1 },
221 { PIPE_FORMAT_L32_FLOAT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_XXX1 },
264 { PIPE_FORMAT_L8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_XXX1 },
268 { PIPE_FORMAT_L8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_XXX1 },
272 { PIPE_FORMAT_L16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_XXX1 },
276 { PIPE_FORMAT_L16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_XXX1 },
280 { PIPE_FORMAT_L32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_XXX1 },
284 { PIPE_FORMAT_L32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_XXX1 },
[all...]
H A Dsvga_shader.c286 else if (tf_flags & TF_XXX1)
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/
H A Dsvga_format.h61 #define TF_XXX1 (1 << 11) /* swizzle <X, X, X, 1> */ macro
H A Dsvga_format.c65 [ PIPE_FORMAT_L8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UNORM, TF_XXX1 },
69 [ PIPE_FORMAT_L16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_XXX1 },
149 [ PIPE_FORMAT_L16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_XXX1 },
153 [ PIPE_FORMAT_L32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_XXX1 },
187 [ PIPE_FORMAT_L8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_XXX1 },
191 [ PIPE_FORMAT_L8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_XXX1 },
195 [ PIPE_FORMAT_L16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_XXX1 },
199 [ PIPE_FORMAT_L16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_XXX1 },
203 [ PIPE_FORMAT_L32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_XXX1 },
207 [ PIPE_FORMAT_L32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_XXX1 },
[all...]
H A Dsvga_shader.c315 else if (tf_flags & TF_XXX1)

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